I'm experiencing also Unity crashes, while not even loading the main menu of Desktop Dungeons.
This is the Unity loading screen. The black bar will keep loading till the bar is fully... uh, full. 100% loaded. Then the problems start.
This is my Dock, focused on Activity Monitor. (Task Manager if you prefer to call it)
- Green is free RAM
- Blue is inactive RAM (RAM used by applications while idle, etc... to increase performance when getting used again, but can be used if there is no free RAM anymore)
- Yellow is active RAM (RAM used by appications)
- Red is wired RAM (which leads me to believe that this is the part that the system itself needs)
At this point, actions like taking a screenshot is very hard and the system doesn't respond well. My hard disk (?) (Or another part of my Macbook that makes cracky noises) can be heard.
After a minute or so, this screen comes. The system starts responding again, RAM is made free and Unity is crashed. Taking screenshots is easy again.
Macbook (white), early 2008
- 2.1 GHz Core 2 Duo
- 2 GB DDR2 RAM
- Intel GMA X3100
- Aurora 7.0a2 (basically Firefox 7 alpha)