Spoiler: Changelog for 2/15/2013

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Spoiler: Changelog for 2/15/2013

Postby sitnaltax on Sat Feb 09, 2013 12:07 am

  • Rogue damage bonus lowered to 15%
  • Rogue innate first strike replaced with a 0 CP GETINDARE glyph
  • Monk bonus HP regeneration reduced to +1 per square
  • Monk damage resistance lowered to 30%
  • Bloodmage mana lowered to 2
  • Bloodmages can no longer worship Dracul
  • Assassin Swift Hands ability now only works on monsters of 3 or more levels less than the character
  • Warlord is now unable to use the CYDSTEPP glyph but gets 3 stacks of death protection to compensate
  • CP costs for humans, halflings, and gnomes increased by 50%
  • Tri-sword reduced to +1 damage per potion and carries the Slowed debuff, like platemail
To compensate for these changes, we have added a new item, the Balanced Sword. This balanced item increases your damage by +4 against monsters of the same level. So this item does not eclipse the Fine Sword, we have balanced the damage of that weapon down to +3. Both items now cost only 12 gold.
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Re: Spoiler: Changelog for 2/15/2013

Postby q 3 on Sat Feb 09, 2013 12:10 am

Phew, thankfully my PISORF Orc Wizard is safe!
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Re: Spoiler: Changelog for 2/15/2013

Postby sitnaltax on Sat Feb 09, 2013 12:29 am

Don't worry, we'll be nerfing whatever cheese noob strategies still are allowing players to gain an unintended advantage over the monsters in the next update.
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Re: Spoiler: Changelog for 2/15/2013

Postby paplaukes on Sat Feb 09, 2013 1:33 am

I can't decide whether to hug you or strangle you :)
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Re: Spoiler: Changelog for 2/15/2013

Postby Darvin on Sat Feb 09, 2013 2:32 am

Rogue damage bonus lowered to 15%
Rogue innate first strike replaced with a 0 CP GETINDARE glyph

And he'd probably still rock house anyways <_<
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Re: Spoiler: Changelog for 2/15/2013

Postby The Avatar on Sat Feb 09, 2013 4:14 am

paplaukes wrote:I can't decide whether to hug you or strangle you :)


Both.

Amusing list anyways.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Spoiler: Changelog for 2/15/2013

Postby Lujo on Sat Feb 09, 2013 8:18 am

Why is it that I have a rep for overreacting?
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Re: Spoiler: Changelog for 2/15/2013

Postby FDru on Sat Feb 09, 2013 8:30 am

This thread gave me a brain tumor
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Re: Spoiler: Changelog for 2/15/2013

Postby Dreamdancer on Sat Feb 09, 2013 3:28 pm

Rogue damage bonus lowered to 15%
Rogue innate first strike replaced with a 0 CP GETINDARE glyph


ok, first thing is really a nerf. but the second... losing one item-slot, but free dodge-stacking :)
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Re: Spoiler: Changelog for 2/15/2013

Postby dislekcia on Mon Feb 11, 2013 10:13 am

*Feverishly takes notes...*
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