Did they make Shifting Passages... more difficult?

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Re: Did they make Shifting Passages... more difficult?

Postby Blovski on Mon Feb 11, 2013 8:22 pm

Well, FDru said he wasn't sure how to do it with a Gorgon, so I thought I'd just say it was doable with a very suboptimal deity loadout and no preps.
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Re: Did they make Shifting Passages... more difficult?

Postby The Avatar on Mon Feb 11, 2013 8:23 pm

Really the new wall generation doesn't matter (or matters very little) if you have ENDISWALL.
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Re: Did they make Shifting Passages... more difficult?

Postby q 3 on Mon Feb 11, 2013 8:58 pm

If the devs really wanted to be nasty they'd use water tiles.

Oops, did I say that out loud? At least then there could be a balancing discussion that isn't tainted by "prep Binlor/Mace" or "scum for ENDISWAL."
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Re: Did they make Shifting Passages... more difficult?

Postby Blovski on Mon Feb 11, 2013 11:54 pm

*shudder* that map would be intolerable for gorgons. or half-dragons...
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Re: Did they make Shifting Passages... more difficult?

Postby The Avatar on Tue Feb 12, 2013 5:18 am

Or unstoppable for anyone but assassin. Not impossible mind you, just AWFUL.
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Re: Did they make Shifting Passages... more difficult?

Postby FDru on Tue Feb 12, 2013 6:03 am

I should take some screenshots to illustrate what keeps happening to me with the Gorgon. It should be pretty simple to summarize though:

1. No mana
2. Kill one of the only viable enemies on the map
3. Trapped between wall and statue with no way out but the pop a mana potion (or two)

Damn my luck, I guess.
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Re: Did they make Shifting Passages... more difficult?

Postby Blovski on Tue Feb 12, 2013 7:01 am

Make a point of blowing up walls and statues as you go. If you have Binlor it should be fairly easy - play conservatively, use his wall-nuking boons (knockback one, stone heart as well if you want to) to clear out walls if they''re a major problem.

Otherwise you'll probably need to gather a big popcorn bowl in the centre with Wonafyt. As I said, managed it purist, with no preferable gods around, so it's definitely manageable.
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Re: Did they make Shifting Passages... more difficult?

Postby Lujo on Tue Feb 12, 2013 7:23 am

Blovski wrote:Make a point of blowing up walls and statues as you go. If you have Binlor it should be fairly easy - play conservatively, use his wall-nuking boons (knockback one, stone heart as well if you want to) to clear out walls if they''re a major problem.

Otherwise you'll probably need to gather a big popcorn bowl in the centre with Wonafyt. As I said, managed it purist, with no preferable gods around, so it's definitely manageable.


Purist is a confusing here, as is Binlor. I've manage a warmonger gorgon run with Binlor in Grimms Grotto, that doesn't mean anything. The thing is that her playstyle sort of requires you to spam endiswall wherever you go before you fight stuff, not just the statues. Shifting passages just ups this requirement. I'm not a big fan of the playstyle though.

Binlor or no Binlor -.-
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Re: Did they make Shifting Passages... more difficult?

Postby FDru on Tue Feb 12, 2013 7:45 am

Blovski wrote:Make a point of blowing up walls and statues as you go. If you have Binlor it should be fairly easy - play conservatively, use his wall-nuking boons (knockback one, stone heart as well if you want to) to clear out walls if they''re a major problem.

Otherwise you'll probably need to gather a big popcorn bowl in the centre with Wonafyt. As I said, managed it purist, with no preferable gods around, so it's definitely manageable.


Did I mention that PQI gave me a Purist Gorgon then a Faithless Gorgon run there? :lol:

For my Purist runs I was doing exactly what you suggested, but kept running out of resources. I even had Binlor immediately in one of them (easy win I thought, but ended up getting stuck halfway through it). And it's not like I'm getting bad items, either. I found a Venom Dagger and a Whargarbl in one run but still got screwed by resource loss. Once there's no more blackspace, it's like the Gorgon can't do anything else.

I may be trying to fight things that are too high level or something.
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