Well, hurrah for the guitar. Still can't tell what "spawns flyables" means though...
And hurrah for a nice and orderly race and class prep system choice!

The revenant graphic is icking me out, partly because I always found the concept of flesh dripping off bones revolting. It's not bad as is, it's just me. Love the fact that we finally got some skellies, though.
Something WEIRD happened with my locker - since I was using the "extra" slot I somehow seemed to have up until this update. What happened is that the slot didn't in fact dissapear - and instead of losing what I had in it I lost the crystall ball and the fabulous treasure from the locker, and ended up with a spoon and an empty slot. W E I R D. I lockered the agnostic collar just now, and it seems to be working, so I still have 9 slots and I have to go dig up the fabulous treasure...
EDIT: And, god, I hope the rats make an apearance in place of one of the pallette swap monsters in the hard+ dungeons ^^
EDIT: Also, like the offical reference to "damage spiking" and "regeneration based combat"

EDIT3: I've figured out all the puzzles except to B2P one in a satisfying ammount of tries (2-4). B2P I still haven't...