If implementable - nice idea.
Also, I managed the transmuter gold on my 3-4 try and it was tough. Well, the 3-4 try was my first time of trying out simply popcorn bowling lvl1 monsters with wonnafyt and going Taurog from then on ignoring all the glyph use except fireballing. Trisword pulled me through, and if it weren't for witchalok pendant + burning I wouldn't've been able to kill the bugger. Tough map.
As for the tinker - well, I'm glad there's a subdungeon in the gold challenge now. Something to do with transmutation seals and a subdungeon scouting showcase. However, it does little to reduce randomness which is what we noticed was a bit jarring concerning the questline. The gold subdungeon is quite a dud, and glenrick is a complete win. (There ought to be some tok on the forums about the subdungeons in general, most likely). I'm glad the subdungeon was added, but having the boss start out in his own subdungeon so you can scout him would be a blessing...
I almost got pwned by Shifty Brickwork!