Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby Sidestepper on Sat May 11, 2013 3:39 am

And definitely a bug: When you locker a new item over an old one, the mouseover shows the wrong item until you leave the locker

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Re: Bug reports (Spoilers ahoy!)

Postby berpdreyfuss on Sat May 11, 2013 3:34 pm

After I payed 50 gold to relocker an item, the item remained dark and I could still click on it, which made the dialogue about relockering it reappear, but when clicked yes I didn't pay 50 gold again. After I left the guild and reentered it, it was not dark anymore.
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Re: Bug reports (Spoilers ahoy!)

Postby flap on Mon May 13, 2013 8:18 am

Is it intended that the mission flags are not on the top of the dungeons ?
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Mon May 13, 2013 10:31 am

flap wrote:Is it intended that the mission flags are not on the top of the dungeons ?


Yes. That flag is actually showing where the next dungeon will be unlocked when you complete that quest.
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Re: Bug reports (Spoilers ahoy!)

Postby flap on Mon May 13, 2013 2:01 pm

dislekcia wrote:Yes. That flag is actually showing where the next dungeon will be unlocked when you complete that quest.


Oh. This was not obvious to me. Maybe an animation showing the flag being replaced by the new dungeon when you come back to adventure map would help...
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Mon May 13, 2013 2:18 pm

flap wrote:
dislekcia wrote:Yes. That flag is actually showing where the next dungeon will be unlocked when you complete that quest.


Oh. This was not obvious to me. Maybe an animation showing the flag being replaced by the new dungeon when you come back to adventure map would help...


That's the plan. Or at least, something rather similar to that ;)
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Mon May 13, 2013 11:21 pm

This is probably more of a suggestion than a bug, but when you return to the explorer's guild after completing a puzzle, the extendable tab for that puzzle pack is not out, requiring you to find the puzzle pack again.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Bug reports (Spoilers ahoy!)

Postby flap on Thu May 16, 2013 6:30 am

When upgrading the guild from level 2 to 3, I lost all my lockered items.

The exact way it happened :
I had finished a dungeon, coming back with 2 objects (troll heart, and bloody sigil). My locker had 1 room left, and I had lost my fine sword.
I added the troll heart to the locker, then upgraded the guild. When I came back, the locker was empty, and I only had the bloody sigil left to add to the locker.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Thu May 16, 2013 11:02 am

Logged bugs up until here. A fair number are already fixed this side :)

I'm having a problem finding all the bugs I remember people talking about in other threads, so if you come across anything that's a bug that people are talking about somewhere else and it's not mentioned here, please copy a quote of the bug in here. That would help us out immensely!
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Re: Bug reports (Spoilers ahoy!)

Postby Waldo0 on Fri May 17, 2013 6:10 pm

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Look at the snake!!!

It was a first room in the Vicious Gaan-Telet.
*F+Click* "WTF? Oh.. the monster had a 'Retaliate: Fireball'...." -2012 Waldo0
"I cleared this game!!!" -2013 Waldo0
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