I understand the words used before represent the actual stat differences of the monsters within the dungeons, however threat level varies greatly even among those stat differences.
For instance I am betting Namtar's Lair is far more difficult than vicious halls, and rock garden is objectively harder than doubledoom for sure. I understood when they were both "hard" but now that it is a "threat level" I feel like the sliding scale should be more finely tuned.
On the other hand that might be a bunch more art and programming than is necessary this late in development

So here is a question for the experienced who have completed the game: Can you rank the dungeons in order of difficulty?
Either a list from 1 Hardest dungeon to 20 (or however many dungeons their are) easiest dungeon, or maybe give categories for the Hardest Vicious Dungeons vice Easiest Vicious Dungeons etc.
I would love to see where the dungeons I have unlocked fall
