Impending Goatage

All things Desktop Dungeons

Impending Goatage

Postby GoatBot on Fri Jul 12, 2013 11:40 am

Discussion - Impending Goatage
User avatar
GoatBot
 
Posts: 0
Joined: Wed Jun 01, 2011 4:01 pm

Re: Impending Goatage

Postby Darvin on Fri Jul 12, 2013 4:31 pm

CYDSTEPP now castable at 50% health

Cool; it'll be interesting to see how this changes the dynamic of the glyph for non-warlords.
User avatar
Darvin
 
Posts: 3088
Joined: Thu Jun 02, 2011 1:44 am

Re: Impending Goatage

Postby Lujo on Fri Jul 12, 2013 4:48 pm

Doubledoom brought forward, Crystal Ball pushed backwards


Am very, very glad this finally happened. I'm just waiting for the special edition content and the codex to kick in to give it one more thorough playthrough and being able to enjoy the Hero's Helm will definitely make the experience better.

CYDSTEPP now castable at 50% health


This will probably be good with halflings and thieves and that's a good thing. Also Naga Cauldron, and possibly even sorcerers. If this thing was to be buffed, this is probably the best way to do it. :)
User avatar
Lujo
 
Posts: 2819
Joined: Tue Aug 02, 2011 8:47 am

Re: Impending Goatage

Postby Darvin on Fri Jul 12, 2013 7:06 pm

Nice combo for rogues if you can get 15 MP or mystic balance: HALPMEH + CYDSTEPP
User avatar
Darvin
 
Posts: 3088
Joined: Thu Jun 02, 2011 1:44 am

Re: Impending Goatage

Postby Lujo on Fri Jul 12, 2013 7:12 pm

Well the payoff was always pretty brutal, but now that you have to juggle both health and mana it doesn't reduce advanced use to focus mana -> cake. I was secretly hoping something like this would happen, it was a good thing it was de-spotlighted for a long while and lots of fun stuff happened as the perception of the power curve peaks was adjusted and the meaning of the word optimal as well - but it's nice that cydstep it has "advanced shennanigans" again.

How worthwhile it is is not really relevant - someone will find a way to weaponize it soon enough :) But healing potions love is a nice thing :) Also gives naga cauldron a whole new meaning. Shame you have to scumm for it if you want to focus it.
Last edited by Lujo on Fri Jul 12, 2013 7:17 pm, edited 2 times in total.
User avatar
Lujo
 
Posts: 2819
Joined: Tue Aug 02, 2011 8:47 am

Re: Impending Goatage

Postby harfatum on Fri Jul 12, 2013 7:16 pm

"Impending Goatage"

Secret goat class confirmed ;)
Have a mug of tea.
User avatar
harfatum
 
Posts: 159
Joined: Thu Nov 10, 2011 3:04 am

Re: Impending Goatage

Postby Darvin on Fri Jul 12, 2013 7:27 pm

Lujo wrote:but it's nice that cydstep it has "advanced shennanigans" again.

Well, there always was the "intentionally piss off Dracul" shenanigans. Nothing can stop you if you only have 1 HP to begin with ^_^

Actually, someone who converts out of Dracul with blood tithe and blood hunger would be in a very good position for CYDSTEPP'ing now.
User avatar
Darvin
 
Posts: 3088
Joined: Thu Jun 02, 2011 1:44 am

Re: Impending Goatage

Postby The Avatar on Fri Jul 12, 2013 7:33 pm

@harfatum: Totally. This ought to be AWESOME!

@Darvin: The trouble there is getting enough mana to CYDSTEPP a bunch. Now converting from drac to EM...
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
User avatar
The Avatar
 
Posts: 4445
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Re: Impending Goatage

Postby Lujo on Fri Jul 12, 2013 7:41 pm

Yep, early drac worship, vampires, bloodmages (big grin)... all sorts of fun stuff!

Added bonus is that so much of the stuff that sinergizes was underused ^^

Really curious to how this pans out, but it can't be bad.
User avatar
Lujo
 
Posts: 2819
Joined: Tue Aug 02, 2011 8:47 am

Re: Impending Goatage

Postby Checkem on Fri Jul 12, 2013 11:15 pm

Wow, this is perhaps my favorite update in the longest time, play-wise.
The new adventuring permits are beautifully done, they remind me a little bit of the menus of the newer Tales Of games, which is always a plus. Very elegant.
I don't see what brought the change to CYDSTEPP(did any players brought that up or something?), but it's a welcomed addition for when you are at 2 hp short of max. I can't wait to see how well it mixes with the monk, hell it may even make a Mystera Elf monk sort of fun.
Nice to see the changes to Doubledoom, which was something I found to be thematically misplaced.

BEAUTIFUL PERMIT!
Checkem
 
Posts: 28
Joined: Sun Apr 21, 2013 9:16 pm

Next

Return to Desktop Dungeons

Who is online

Users browsing this forum: Yahoo [Bot] and 5 guests

cron