Game inspired by Desktop Dungeons

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Re: Game inspired by Desktop Dungeons

Postby Raz on Sun Sep 01, 2013 5:39 pm

Ahh.. figured out weapon swap. Also class selection, but platemale... what can you do to level that up? It says 0/2 on level bar at bottom, but never progresses. Stuck on Secret Cave 3/4 now. 4 has no descriptions (all boxes blank on select screen and freezes up when selected). Need a single seemingly impossible achievement to advance (door smasher/unstoppable).

New name suggestion - Enslavement by addictioN - :twisted:
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Re: Game inspired by Desktop Dungeons

Postby Nurator on Sun Sep 01, 2013 6:28 pm

Wow you reached the end of the version! I uploaded a new version with Secret Cave 4 implemented and some bugfixes and balancing stuff :)

Platemail should level by absorbing damage with it... dont know I hope in the new version it works :)

Very cool, that you like it so much :) Thanks for the name idea :D
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Re: Game inspired by Desktop Dungeons

Postby Raz on Sun Sep 01, 2013 7:48 pm

Stumped by Overkill, Caves 3 Unstoppable & Door Smasher.
I'll be downloading new version immediately. :D
How long have you been working on this?

Edit: Platemail seems to be working now.
Glad you are making this. :D
Cave 4.. ? :? cant seem to get to bosses. Tough puzzle, will try again later.
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Re: Game inspired by Desktop Dungeons

Postby Nurator on Mon Sep 02, 2013 8:23 am

I have been working on it for 3 months now. But I am at a point now, where I can publish new levels very fast :) But I think the Secret Cave is much too hard now :D Dont know if I want to adress hardcore players like you or normal players^^ Maybe different difficulty settings :)
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Re: Game inspired by Desktop Dungeons

Postby Raz on Mon Sep 02, 2013 2:07 pm

Different difficulties would be nice i guess. I seem to have hit a brick wall. :(
Challenges I'm stumped on: Fighter Challenge- overkill (5 points exactly? Have been able to do 2, 4 and 8 but cant come up with odd number), Cave 3 & 4- Doorsmasher (both- can't conceive how to 1hit final door), Unstoppable (have found no way to take down even 1 of these guys), Ping-Pong Master (one hit kills seem to negate this and one is blocking access to other two..).
I think you have a solid game going here and would love to hear about update progress as you go (and maybe a few hints for the thick (like me ;) ) who don't get the nuances of item/character level ups and how to best manipulate taking/giving damage). This seems like an all new game mechanic to me (advancement by taking damage) and I guess I'll need to replay some earlier levels to get an understanding of how to apply this to the mix with the other powerups to full advantage.
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Re: Game inspired by Desktop Dungeons

Postby Nurator on Mon Sep 02, 2013 3:33 pm

The Overkill was supposed to be any value above 5... changed that^^ Doors had a too high HP. I changed it. Its still a challenge but you will have no problem :) Unstoppable is supposed to teach you progression. You give up on it and then get a later quest to achieve 4 achievements there. You go in and stomp everything^^ You can try that now with Abandoned Hut 5!

Wait on till you get to later levels^^ Weapon+Armor+Offhand+Health+Mana+3 Skills+Gods :) I hope thats complex enough then ;-)

I will keep you posted! Thanks for the feedback! If you have any ideas for achieves/levels, just post them :) I can build in nearly everything^^
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Re: Game inspired by Desktop Dungeons

Postby Nurator on Wed Sep 04, 2013 9:36 am

Mayor Update!

I included HealthPrediction, HelpSigns, Changed Graphics, Secret Cave is complete now and many small tweaks and bugfixes :)

Btw Raz: I need a good name for the main evil guy. How do you like "Raz" for it?^^

And do you know some friends who are maybe interested in that kind of games? The DD community feedback is not that much but you :D
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Re: Game inspired by Desktop Dungeons

Postby The Avatar on Wed Sep 04, 2013 9:46 pm

I couldn't get it to work, even with the Mac build. When I hit download on the page you linked to the file name is UXVlc3QrZm9yK0FjaGlldmVtZW50cyUyOE1hY09zJTI5LnJhci5leGU=.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Game inspired by Desktop Dungeons

Postby Raz on Thu Sep 05, 2013 3:08 am

Finally got Door Smasher (3) & Unstoppable! Leather armour just showed up.. upgraded now.

How about Razz Putin (not Russian are you- if so, no offence)?
What about a forest level- Misty Grove or something. Could be an outdoor setting (would require new tile set i guess..).
Druids/Sylvans for forest enemies?
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Re: Game inspired by Desktop Dungeons

Postby Nurator on Thu Sep 05, 2013 7:18 am

Hi Avatar :) Did you click on the file name on top of the screen? If you click download on the lower end you download only some kind of manager... I can change uploads if this happens to more people :D

You got Unstoppable, Raz? NICE! Did you beat Secret Cave 5 yet?^^ Razz Putin is a cool name :D I am german, so no problem :P

And can you read minds? The next level will be a forest level^^ The story gives a hint if you get to the end of the version :D And of course you will get a new tileset every dungeon :)
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