Video Review of Desktop Dungeons and a Let's Play!

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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby JayPlaysIndieGames on Sun Sep 08, 2013 4:52 pm

Okay well I will play with the monk a bit eventually :)

I'm honestly surprised that berserker is not in the top 5. He starts with high resistances against maybe 25% of foes (many more on some maps), and has great leveling potential. Playing him is like a guaranteed win on some maps, even some vicious maps honestly (dragon isles).
Give him a dragon shield and taurog and he has 33% physical res and max magic res immediately. If he runs across a GETINDARE then he has the rogue's damage (against higher level foes) without the health penalty. Honestly he probably ends up with better than rogue damage since you are less likely to play a dwarf and more likely an orc or human.

I honestly don't see how the assassin or paladin can be considered stronger than him. I have to be missing something here.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby Lujo on Sun Sep 08, 2013 6:17 pm

I think the Berserke's problem is that he has trouble with enemies who have damage resistance and deal physical damage, and that once he reaches lvl10 (which is unavoidable on endurance runs) he loses his attack bonus (part of it?). Sure, there are places out there (many, tbh) where he really wrecks the place up, and he's a real killer with many glyphs on his side (getindare, whyetwut, cydstep) but he can also hit a brick wall easily and the other guys can get over thier brick walls more easily due to being able to go hybrid with bundayraz and such a lot easier. I think.

The assassin has joke like popcorn cleaning abilities. He can use lvl8 zombies as popcorn - not even the Rogue can do that. This allows him to REAALY lvl-catapult and unleash a huge barrage of firebally on anything regardless of difficulty. Since you can also simply convert for levels with a Goblin, this also means he can ignore so many statistics in the game it's unbelievable. Oh, and he practicaly has the Rogue perma first strike, and if the opponent is poisoned half of rogues att bonus. He is (was?) the go to guy for VT vicious runs for some pretty competent people *cough* Avatar *cough*.

The Paladin... The paladin starts with 25% resists and can't be punished by gods. I think he's also the only class which isn't vampire who cleaned VT VGT (Binlor Paladin), and is (was?) regarded by Wald0 to be the strongest Class/God combo out there (probably is). He also gets discounts on boons. It's possible to play him in a myriad ways and several of those are just... well, he can't get punished by gods, thats sort of, well not sort of, it IS exactly like a cheat code. You can drink potions with GG. You can never lose your resitance gains from Binlor. You will never, ever get permanently screwed over by TT. Etc. And he's a natural resist stacker on top of everything (resists are actually hard to come by, and are viable only if you cross certain thresholds, and starting with 25% phys is actually a great deal).

A class that gets unduly overlooked in my eyes is the Sorcerer (goblin mystera sorcerer) - I've done most of my VT badges with him, he's brutal (huge mana pool, easily refershed with a goblin, other abilities are sort of meh, but DAT MANA POOL). Another class which I consider remarkably strong is the Transmuter, but playing that thing is half way braindead stupidity and half way fine art.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby The Avatar on Sun Sep 08, 2013 6:55 pm

@Jay: The thing is, the berserkers real strength is in the fact that vicious dungeons are PACKED with magic damage monsters and bosses. He makes Namtar's Lair, Dragon Isles, and VHoS a cake walk, but as soon as you take him into an area with a more realistic monster and boss set (like Naga City, VGT, and kind of DL) he is quickly destroyed by physical resist monsters and bosses unless you judiciously use Cleansing from GG. The thing is, in most places losing BURNDAYRAZ is too painful. He may be a guaranteed win on most maps, but at a high level of play, so is every class. It just takes less time to master him, so he seems powerful. Once you have mastered the Assassin (my favorite), you can beat almost any dungeon with the vicious token (including some vicious dungeons). With the Binlor Paladin mastered, you can beat anything. With a resist stacked, extra hp, orc rogue, you can beat almost anywhere. One thing I will attribute to the berserker is how simple his play is. Seriously, if I want to do a quick successful run in any non-vicious dungeon (although frankly you can clear Namtar, VHoS, and DI feeling parched with just Taurog prepped) he is my go to guy. Just prep Bet on Boss and Taurog and you are in the clear with a little luck. If you prep GG instead, it will be a little more difficult, but there will be no luck (as you cannot be screwed by a random physical resist boss).

In summary: The berserker seems great because he is easy to master (and you have practically mastered him), but once you master other, better classes, you will see that he isn't as great as he seems.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby Waldo0 on Mon Sep 09, 2013 12:25 am

@Lujo I used Binlor Paladin in VT Naga City, and Dracul Paladin in VT VGT.

My top 5 classes(All round maps) are paladin(my favorite), rogue(first attacker and dodge), sorcerer(+5mana and etc), bloodmage(blood monster), and wizard(-1mana and small glyphs).
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby Lujo on Mon Sep 09, 2013 7:39 am

Waldo0 wrote:@Lujo I used Binlor Paladin in VT Naga City, and Dracul Paladin in VT VGT.


Srry for the erroneus name-drop, I was sort of sure Binlor Paladin was the "mystery class" you were getting big wins with. :oops: I also remembered one more thing for Jay and others who might be reading - Paladin is one of the few classes who can prep Patches and get away with it pretty consistently. Apart from being teleported into death, poison and mana burn are the biggest hazards, and he has anti-poison built in with halpmeh, and he benefits from the resists hugely. Not to mention that being a hybrid he proffits from everything else as well.

Waldo0 wrote:My top 5 classes(All round maps) are paladin(my favorite), rogue(first attacker and dodge), sorcerer(+5mana and etc), bloodmage(blood monster), and wizard(-1mana and small glyphs).


Yeah, the "strongest" class' advantages can ussually be explained by, err, translation. The ussually have abilities that change equations (if you can sort out / evade the defficencies to some degree). Say:

Rogue => First Strike = most monsters start with lower health equal to your dmg OR you get a free dodge per fight that stacks with everything else. Dodge = if you get tanky, you can randomly lower any monsters health by your attack damage. Neither costs resources, sort of. So it translates into playing at -1 or -0.5 difficulty tier in terms of monster health, sort of.

Monk => Stats with 2X maps worth of blackspace, and can consume it during a fight with pretty much impunity. Also takes half damage from most enemies. Can also boost resists over the cap, and resists power is exponential rather than linear past certain thresholds.

Paladin => Gods don't punish you. Well, there's other perks too, but god's don't punish you. You'd think not being able to swap gods would balance it out but gods say otherwise.

Sorcerer => If you prep Mystera, the thief subdungeon and magnet:fireball, you can pretty much start the game with 3 fireballs. Which heal you. Then if you grab (prep?) pendant of mana and mystic balance you've got 4 fireballs. Then you take Refreshment and get 2 fireballs per glyph conversion. And charge the crytal ball with all the fireballs. For more fireballs. That's a lot of fireballs. In comparison, Avatar's Codex lets you get about 4 fireballs worth of damage out of 2 fireballs but gives the monsters retaliate.

Bloodmage => Resource central since bloodstains heal your health and mana, and you can turn your health into mana. So with B2P he can explore while he fireballs, and then something that otherwise isn't a gameplay element at all (bloodstains) translates into a big bunch of healing per map. And fireballs.

Wizard => Can also go 3 fireballs really early. Has an "inventory hack" for glyphs, has a "maphack for glyphs" in a game where efficent exploring is vital. Can convert anything for a CP pop. Since "good gameplay" involves not drinking your health and mana potions, this sort of means he gets a crapload of CP from nowhere (or rather he ends up not sacrificing anything for CP benefits). Also, his PISSORF cost is low enough that with Rock Heart and Crystal Ball he can effectively cast it for 1 mana, meaning he gets a full free hit on monsters he slams into walls for... 2 mana.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby The Avatar on Mon Sep 16, 2013 2:57 am

I have to apologize to you Jay. Classes starting sort of ruined any sort of free time I had, so I am way too far behind. In the interest of giving you the most relevant advice, I am going to review today's run: Razor Blade Paladin.

Part 109 ( :( ): Well, you've certainly made a lot of progress. You've beaten up Dragon Isles, and won every dungeon but VGT. Paladin is only a good choice if you play them with the correct deity. That is what paladin's are all about. My three problems with your preps are conjunction, your potion kit, and the shop scroll. The best potion kit when you aren't dealing with permanent debuffs is Schaden, Reflex+Quicksilver, and Whupaz. Regardless, what is most important in VHoS is a burn salve for the indomitable. Then, you should prep apothecary so you can buy a second burn salve and then still schadenfreude and health/mana. Then you hit the problem of conjunction. For most vicious runs you want to go in with a strategy, especially as a paladin, so you need to prep a god. Seeing as 90% of VHoS is magic, you want a god to give you MAGIC RESIST. That means Binlor and Drac are viable choices (especially if you get the elven boots). You don't know how to properly use binlor, but you can learn. Anyways, the other good choice in VHoS (as counter intuitive as this is) is Taurog. As you know, if a boss's damage is reduced to 0, corrosion is ignored. That means Taurog's Shield is ridiculously valuable. If VHoS was tough, you played it TOTALLY incorrectly. I don't know if that Hero's Helm is worth the gold it costs you. I'm not 100% sure with your item pool, but with elites, that wasn't smart. You wasted tiles there. You didn't need to fully heal to beat him, and the extra 3 unnecessary tiles did not net you mana, so they were not used to their full potential. Good job compressing fast. ENDISWAL? It is nice to get around, but beyond that its effect is minor in VHoS. If you can get the secret subdungeon off it, then you are set up. Whurrgarbl is a great item. It makes you do more damage, but more importantly, it makes regen fighting VERY easy. Stoneskin accounts for the extra resists. JJ is good, but he gets almost nothing out of the paladin's ability. Petition is SLIGHTLY cheaper, but he has no major punishment, so the other half of that ability is meaningless. JJ+Pactmaker means you actually have a MUCH better shot at winning this. Yeah, JJ is totally dickish sometimes. APHEELSIK is better than that WEYTWUT. You need less. You are forgetting that paladin's get a discount on boons. That was a waste. There was no reason to get rid of that poison. JJ randomly hurts or helps on certain actions. WEYTWUTing is just one of those actions. Oh what a shame. Taurog would hagve been so nice. You don't need to potion. Just level off a random level 1. Which should have been your first priority for slowing. You can get petition, at least 3 boosts, and chaos avatar. You are cursed. That should be a problem. Good job with that kill. A good many people might have automatically HALPMEHed. You can still win if you play this right. You should use Chaos Avatar as a mid fight corrosion wipe on the indomitable. These one level higher kills aren't cutting it. That a dumb choice. That one curse you got from killing the golem would have been immediately negated by the pop-off kill on the AA. Any cursing enemy is a very bad choice. The vampire does magical attacks. And so does the indomitable. Hence the greatness of berserkers and Binlor. You really need to get more than 1 level higher kills here. You won't have enough exploration for the indomitable. You made a mistake. You needed to pre-WEYTWUT. Well, it netted out to slightly less tiles and exp, but a win is a win. Ah, the zombie kennel. Slayer Wands are great. Why on earth are you leaving a CYDSTEPP and a B2P on the ground? WHAT ARE YOU THINKING? WHY WOULD YOU ATTACK A CURSE MONSTER? It is the worst target, the hardest, and it wastes your popcorn! You should basically NEVER be fighting them. You shouldn't have WEYTWUTed that golem. He will NEVER be popcorn. This is very sloppy play. You are totally going to fail. You have basically NO tiles, NO magic res, and you are way to low level. The boss is going to be behind the level 4 golem. Why are you wasting all of your tiles looking for him? You aren't near being able to kill him and you don't have enough tiles. WHAT ON EARTH ARE YOU THINKING? KILL THE VAMPIRE FIRST? THAT IS THE WORST STRATEGY EVER! YOU WILL HAVE NO RESOURCES FOR HIM IF YOU DON'T! The CORRECT way to do this dungeon is PREP a burn salve for mid-indomitable, which you should be regen fighting with all of your tiles from level 6-7 or 8. Then you buy a second one for after the fight so you have all divine resources and potions for BlahBlah. This is not going to work with basically anybody but the berserker, unless you play VERY well. WHY ARE THERE STILL TWO GLYPHS LYING ON THE GROUND? SEE! NOW YOU REGRET YOUR CURSE! If you hadn't been targeting golems, this wouldn't have happened. With your tiles you will never kill that level 9 AA. Well, at least you made good use of the level up kill. ARGH! I LEFT AND YOU ARE BACK IN TERRIBLE HABITS! That was such as waste of a mana potion. If you use ONE MORE POTION. And you just threw away the last of your exploration. When killing popcorn, you always alternate between cursed and uncursed, so you can remove bad popcorn without ever having to deal with curse. This is so poorly done. Sorry if I am being mean or offending you or something, but this has been TERRIBLE. You will kill BlahBlah, but you won't even come close to the Indomitable. And there was your second mistake. You used Schadenfreude and Reflex before you got all of your mid fight level ups (BECAUSE YOU FORGOT CHAOS AVATAR). You need to take the weakening. And you forgot counter fireball. This is a pathetic downward spiral. LOOK AT YOUR GOD, PALADIN! And you finally noticed the glyphs! But you still forgot CYDSTEPP. Ugh. I am not commenting on your desperate attempt to kill blahblah. And you killed one of them. Well, I would say that is a start, but it isn't. You killed the wrong one. You need to use burning pop-off on the indomitable. Well, that's that.

KEY POINTS: You know what defeated you above all? Your strategy. A good strategy makes a run, at least until you can wing it, which you can't. For now, I will break my points into two sections, strategy notes, and general notes.

STRATEGY NOTES: There are two ways to approach VHoS, magic resist or DR. That means you need either Binlor (magic resist), Taurog (DR), or even EM (DR). Then, you should regen fight the indomitable between level 6 and 7. Use a burn salve once you have a good amount of DPs off (5-10 with DR, 20-25 with magic res) and another once you win. After winning, you either regen up or level up and kill BlahBlah with all of your resources still intact.

GENERAL NOTES: Whenever you are eating more than one piece of popcorn, take out once curse and one non-curse. CONVERT IMMEDIATELY. Make sure the exploration is necessary before doing it. Potions for 3 level higher kills is not worth it. In vicious, there are some monsters which you just shouldn't fight. It's illusions for you, but also the steel golems. They hurt more than they help. Using them as popcorn is fine, but taking more than maybe 2 curse off them is BAD. Unless you are gridlocked, your top priority with WEYTWUT is taking out things you can actually use as popcorn then and there. That way if you need to use popcorn, it will already be slowed.

Clearly I should go back and check out your vicious runs. I'll pick up from 82 checking only vicious, then I'll get back to my regular reviews.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby JayPlaysIndieGames on Mon Sep 16, 2013 3:52 am

No need to apologize, I love it when you do these reviews, but I can't be upset if you don't.
Anyway don't be surprised if I don't seem to be following your advise right away. I built up a large backlog in preparation for this week and next week (which is a bunch of testing for me in my own classes)
So forgive me if you see a fair amount of loosing in VHoS. Actually I will say I had a much harder time with it than dragon isle or Naga City. Actually when I went go to them I am thinking "Okay what class will I beat this dungeon with?", but when I go to VHoS I think "Can I even figure out a way to deal with this stupid vampire?"
Actually as things stand right now I think I can almost reliably beat Naga City or Dragon Isle, but VHoS is tough for me all around.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby The Avatar on Mon Sep 16, 2013 4:02 am

That is because you are approaching it totally incorrectly. It's fine, you will learn. For most people, it is the easiest, but you wouldn't even regen fight the wimpy indomitable, so it is fine. Also, VHoS is much easier to beat with every class vs other vicious, not to mention it being rather easy with the vicious token.
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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby The Avatar on Sat Sep 21, 2013 4:34 am

Ah, the weekend. Back to review work!

Part 110: Ugh, this is going to be a long one. Well, based on the length, this could be pretty close to a win, if not a win. You could totally win this depending on the class you play. The best are monk, rogue, bloodmage, and paladin. Wizard and sorcerer are darn good choices too. Your only two preparation mistakes are taking elites instead of apothecary (you really want to be able to cancel the weakening and corrosion of the statue and illusion) and your potion kit should include either a fortitude and burn, if not both. The health vs attack is debatable. Since you are stacking resists, you should probably gone with attack, especially with the first strike combo. Very good thinking with Taurog there. And there is the third preparation mistake. That bear mace is just not good. You want to grab skullpicker and the armor. The Curse Scroll will provide the twelfth mana. Compress immediately. Please. You should just explore. And that is why you explore. Actually, the bear mace into a wall would have killed the zombie. The Hero's Helm is definitely worth it. You know what would have been better than dwarven gauntlets? The orb of zot! That level 3 zombie isn't really the smartest kill, but it is good. You should pick up LEMISI and use it a couple times. That was a waste of a good LEMISI. What a shame. Well, nevertheless, that is going to be a good first kill. With one fireball that is a kill. Taurog will not be angered. The BURNDAYRAZ will bring you to EXACTLY 0, which means you remain unpunished. Thank you for remembering to compress. Mistake. You should have IMAWALed the wraith. He's bloodless, so therefore less valuable. Aaaaand Cowardly. You always regret it. There is nothing actually good to use your health on (except that level 3 zombie). This has been a nice start. Well done. You could kill a level 5. DRAC! What luck! And you remember the cowardly. Actually, there wasn't THAT much reason to keep the bear mace, so whatever. What about that level 6 wraith? If you can take a hit you can totally kill him. In VGT, bloodless monsters are the key to IMAWAl. That was a waste of tiles. It was actually very smart to prep Taurog--a real stroke of genius. You are forgetting first strike. And you attacked her. More wastefulness. That level 7 is too much. Now you see that level 6. Good. Despite all of these smaller things I am pointing out, this has been well done so far. You could actually mid fight level up kill right now. Just fireball him twice, level, attack, and kill. Well, shame you didn't notice, but that's okay. You have magic resist, just in the form of your dragon shield. I'm glad you realized the IMAWAL bloodless thing! See, you could have kill him. One fireball is enough. Please stop wasting exploration. Well, you'll live. See, you should have done the math. You wasted a bunch of tiles. SCORE! AN EARLY ILLUSION! You lucked out massively with this. The illusion is always accompanied by the curse scroll, which is the best item. GOOD! You are correct in regen fighting him. Taurog gives you so much piety that it doesn't matter. Good choice. I'm actually unsure of whether the magic or physical item is better. Wizards are miserable without magic res, but magic is less common than physical. THE ORB! YES YES YES! With a conversion into TT this will be easy now. You can totally win. Heck, you were set up to win without it! You can't actually win that fight right now without a dodge. Actually, there is one monster left in there other than him. Well, you better hope you dodge. LUCKY! That was massive. That dodge saved your life! Use the bloodstains to find them. AND THE CURSE SCROLL! That was a poorly done fight. If you can take two hits, it doesn't mean you SHOULD take both hits, especially when a fireball would let you totally avoid one of them. Good job not picking up mana potions. You will probably need to get rid of more curse. Okay, you DEFINATELY need to get rid of more curse. Well, now you can see why you should prep apothecary or burn salve+fortitude tonic. The prime popcor to target is whatever is blocking your next stairwell, because that will have to be harvested anyways. EM does not get rid of Weakening or Corrosive. GG does, but it is EXPENSIVE. You can, it is a top off kill. When your body was ravaged by the curse/trap the besets you upon entering the floor, you were corroded. IT IS A TOP OFF KILL! YES! GOOD JOB! And that is why you explore EXACTLY how much you need to. That was a waste. If you want to go to someone before Drac, it is TT. The extra dodge+10 gold and maybe the reflex+quicksilver is more caluable. That was a waste. You always explore topside FIRST (except the walls, those don't matter). The reason is you might be short on some boosters, shops, glyphs, or more popcorn exp. WEYTWUT really isn't that valuable. Actually, you can beat Horratio fairly soundly WITHOUT the orb of zot. Heck, the only time I used that combo was the original bronze Tri-Quest. Ouch. ONE SHORT! You should convert into drac, then take sanguine, or EM and greenblood. You could have saved yourself a weakening... which is BIG. The thing is you aren't going to LOSE EM piety. You can always take plantation upstairs later. Good choice switching to Dracul. The Tower is all about resist stacking, so getting 15% more each is HUGE. All off the disadvantages are bad. The ones you actually have to be worried about are 3 curse if you don't expect it, an early no exp floor, a late first strike floor (if you use first strike), and the revealed floor. Especially if it coincides with the massive binlor floor. You should be regen fighting dragons. They are probably the toughest monsters in the mix (not counting the mini-bosses). Heh, usually warlocks are the worst. Lucky first striker... The elite, the dancing blade, and the illusoin are the mini bosses to be watching out for. You are forgetting you can take TT for the extra 10 gold. Nevertheless, you can still win fairly easily. YES! You realized the concept of killing guys you will already have to kill later. And hat is why you PREP THE TONIC AND SALVE! One note is you can use your quicksilver and reflex on an especially tough monster. It isn't that big for Horatio, but it can be big for saving a weakening on the illusion or to help kill the troll. The thing is with Horratio your potions actually aren't THAT important. You can spare ALL of your potions and still win fine. Why NOT pick up and use that compression seal immediately? GG can actually be REALLY nice for dodging poisons or mana burns. Yeah, no exp monsters will never raise your piety. That was a bad kill. Only kill stuff RIGHT in your way. That was easy. My ideal in VGT is 4 blood tithes. Seriously, I have been doing VGT a fair amount recently and I have practically made it into a formula. The cracked amulet can be nice to avoid debuffs. See, this is why GG conversion can be VERY useful. Also, the amulet is usually exactly how much you need for a mid fight. Heh, this is rather easy with a rogue... VGT provides you with ALL of the gods. It's the TROLL FLOOR! That is great! It is a shame is conincided with Retaliate: Fireball, but even still is is VERY USEFUL. You should use your quicksilver and reflex on the troll. That warlock will be very problematic. You can regen fight him (very inefficiently), or you could use a quicksilver/reflex. A rogue with 155 hp? There is something wrong with that. MORE HP! Regen fighting isn't always bad. Regen fighting a same level guy is BAD. In this case it is inevitable but whatever. You should have just use a reflex/quicksilver. You need to consider not saving things. Sometimes the best use for a reflex tonic is mid-run, especially in VGT. NO! Health potions are much more valuable vs Horratio due to his low damage. The mana potion is not in your way. JUST USE A POTION. You have already wasted SO MUCH on this fight, when you could have saved by just using one potion immediately. Actually, you didn't need it. You could have explored ONE MORE tile with burning and been fine. You really can't afford to forget burning. One of those potions is quite a few hits on Horratio. Now the troll. Save the popcorn. It may or may not be amid fight level up, but you need to be ready for curse. Banking on dodges is not a good policy. Actually, it doesn't even effect his fast regen. See, the troll is good after all. This is ridiculous. 195?! And now there is the worst curse. This has gone downhill pretty fast. You can still make it rather easily and win, but you have thrown out your slam chance. Wow, that weakening has hurt you SO MUCH. You keep being just a few damage short of kills. You can't be praying for dodges. That just doesn't work. Honestly, you can use blood pools. There is some in the bottom right corner and in the binlor room. Just imagine that you aren't a rogue. For every monster you have to regenerate 4 extra tiles. How painful. I told you that cracked amulet can be helpful. It is a shame you hadn't already killed the poisoner. ONLY 3 FLOORS! There's the curse curse! Blood hunger? Good choice! I was going to suggest it, but it is good. It hurts you pretty significantly on the resist fronts, but Horatio has low damage and you can first strike the monsters. Just hope Horatio has the first strike curse. It is totally fine to use popcorn for health. Just don't waste that level up. Please. AND YOU BROKE 200 AS A ROGUE!!! Nicely done, sir! Wow, you really have gotten some lucky dodges. This is a win unless you totally mess something up. AND THERE IS TT! You can join him, grab dodge, get cash, and GET OUT. You could desecrate a meaningless god or smash an altar to convert back. Well, that's a shame. There's the opportunity. You want AS MANY TITHES AS POSSIBLE. Well, that is fine. You'll just get your level up later. Wow, Yang showed up in the no-exp floor. That is lucky. PACTMAKER! There is your conversion out of TT. Except you don't realize it. Shame. Magic attack enemies are everybody's bane at the end except the berserker. Then there is usually one monster that is your bane too, or one of the magic monsters is a double-bane (usually the warlock). You should try to get at least 3 sanguine. Blood swell usually isn't as valuable as sanguine, so it can be worth using consensus to get a third level. Oh no. That is going to hurt you. You aren't slow, you are just RELATIVELY slow... That really was a stroke of bad luck. Both the dancing blade AND the first strike floor last. Whatever. You can totally use blood pools. I've used half (OR MORE) or my blood pools and still ROFLstomped Horatio. Good. You should even get a fourth if/when possible. Now is when your lifesteal hurts you. It would have been very nice to have an extra 10%. Man, that weakening is so painful. Oh how nice it would be to have a fortitude tonic. Every fight! EVERY FIGHT! Honestly, I'm not even going to complain about you using these bloodpools. I often have to do the same things with worse classes (man the fighter is a pain to win with, or ANYBODY hoarder). You should take another level of sanguine. You are boxing yourself in. painfully. If you took one more this would be MUCH more efficient. Heck, you could have hit 5 levels. Maybe you still can! You should have used your fireballs on the blade. The mana potion wouldn't even net you one fireball. If you explored two of your tiles it would be worth it. I agree with that potion use, but realize you still have tiles would have been much better. That was the bloodless floor. Shouldn't over sanguine when you have tiles. You have already had your full share of dodges. You should have taken the pool over the middle tile. You already have to go there. Seriously, name one good reason you are NOT taking more sanguine. 5000! What fun! It really isn't as bad as it seems. I promise. You have been provided so many resources that it really isn't that bad. You could use TT to get the orb... Dwarven gauntlets are a good buy, but the keg of health is the best. The best is buying a keg and a potion and then pick up the sword. Good thinking. And the fight begins. There usually isn't much to comment on for this fight. Just hack and win or lose. You should have taken a fourth level of sanguine FOREVER ago and then a fifth. As long as you don't take another level of lifesteal or desecrate any bad altars you will win. One small note: You can regen fight Horatio. AND MISTAKE! DON'T BLOODSWELL! There are so many bloodpools, and there is almost no limit to the amount of sanguine you can take. TT? Are you even thinking? That is stupid and suicidal. He will almost instantly be pissed off and destroy you. Wow. Your dodging is obscene. Oh dear god. That's it. Goodbye. Well, I'm going to skip to notes. You totally should have won. You brought him under 1500.

STRATEGY NOTES: Great strategy choice. Taurog->anyone->Drac is GREAT, and resist stack+rogue is key. You should be taking AS MUCH SANGUINE AS POSSIBLE. All 7 levels if you can. Prepping either apothecary or bringing a salve and tonic is KEY.

GENERAL NOTES: Seriously, this was well done. You need to consider using one offs to save large amounts of exploration, but other than that it is just a few minor notes. Just read the above paragraph/text wall.

Part 111: What a fun number. ROUND 2! REEEEEADY, FIGHT! Okay, that was not a good choice. You are just banking on luck, one of his moves is removed early, and most important of all, NO SPELLS WORK! You are totally wrong about magic res too. It is not a large percentage of your monsters. Once again, YOU NEED THOSE POTIONS. The correct move is RBS. No. the slayer wand doesn't even work on them. Just go with the RBS. It is SO MUCH BETTER. Dang. That means goos and the final boss will screw you. Whatever. You aren't going to make it too far with this combo. You need to tailor your strategy to your class more in this case. I don't think a level 1 goo counts as a wall... Now this is just wasteful. It is better to just kill the level 1s and one level 2. It is far more tile efficient. Frankly, you should take the shield too, if not the helm just for the 5% damage. You should convert glyphs. You are a berserker of TAUROG! The tower shield is a vary valuable buy. You are far too focused on the orb of zot. It isn't as good as you think. I promise. Why did you convert HALPMEH over PISORF? HALPMEH IS MUCH BETTER. YOU ARE DOING THE MATH! YES! YES YES YES YES YES! Good job. You really should convert that PISORF. Dracul doesn't like any glyphs. He dislikes a couple, but likes when you convert them. The binlor floor! It's nice to get that early. How about CONVERTING PISORF? That dragon is still a BIT out of your league. Yes, things tend to be difficult without halving monsters damages. You shouldn't be exploring. Seriously, you always want to explore when you shouldn't and vice versa... YOU HAVE A COMPRESSION SEAL. US IT. You should never get rid of that BURNDAYRAZ. It is your last shot at killing goos and a lot of other things. And you forgot that meatloaf. Well, you are totally going to be screwed soon enough. Goos will destroy you and so will the illusion. If you compare the wizard to the berserker, the only thing the berserker has is 30% extra damage and some magic res. You need to use a potion. You can't kill anything. That one weakening is screwing with you. And a goo. That is game practically. It is worth just leveling up. You just wasted the whole floor when you could have leveled through popcorn or regen fighting a golem. The pactmaker floor is the second biggest, not "pretty small". You are doing rather pitifully right now. You should have used a potion or popcorn instead of wasting all of this popcorn. Seriously, this is so wasteful. And now you hit the goo. Seriously, the orb isn't really necessary. You really should have used either the reflex or quicksilver. You aren't going to win this anyways. The goo fights are far too inefficient. This run was over before it started. You should have used a fireball on the goo. That is really going to hurt. Why the tunnel-vision on gods? Only drac or EM? What about GG for magic attacks and poison cure? What about TT for dodging and reflex? And that is what you get for overexploring. One less tile and that saved you 6. It was knockback. You need to watch position. You are running out of resources so fast. Man, you'd be surprised how much that -30% hurts. This is pretty much your final floor. Maybe you'll make it to the next, but this is pretty much over. See, it ISN'T going well. You are low on exploration, you haven't hit the revealed floor and you HAVE hit the big exploration floor. Pactmaker is a good choice. Just take body pact. It will cost piety and raise your resists. Exploration is running out, aaaaand now the sword. The coup-de-grace for your berserker. Actually, there are 5 more tiles where the gold could be. Wicked Guitar would be wicked valuable. That means you wasted 2 hits. Whatever. It is rather irrelevant. You should always fireball first on death protection monsters so you can get in more hits.Well, that pretty much concludes your run. You have a good amount of exploration, but that counter: fireball+Illusion is game over. Well, I hope you had fun! And you died anyways. You were not even kind of close. That was going to be a fail.

STRATEGY NOTES: You really need the tonic and salve. Also, RBS is totally essential for your berserker.

GAMEPLAY NOTES: I'm proud to say there aren't many general gameplay notes I can give you. Just read the above summary and look for the little things.

EDIT

Part 112: Again? Okay. Crusader is not a half bad pick. His real power is the immunity. Good thinking with Patches. Ugh. NOT THE ELITES. I have a question. Why are your videos always approximately 2 updates behind? Well, you are going to be suffering the weakening. That was a big mistake. Honestly, you don't need the orb THAT much. Usually if you make it to Horratio with the majority of your blood pools, it doesn't matter. You just need to be willing to take as much sanguine as possible. Heck, if you make it with all of your blood pools, you can win it without whupaz. Good. You know how many level ones there are. That's helpful. Good, you know how patches works. Now just pray he gives you resists. Momentum. That's why your crusaders bonus is off. You are immune to poison. Man, you have the BEST luck with dracul. That actually isn't going to work because you don't do enough damage without your fireballs. There is a health booster in plain sight that would allow you to take a hit from him... What about killing a higher level monster? You are only beating up on a same level monster. You're better off using popcorn. If you use compression and either quicksilver or reflex it would open up a slot. That was a waste. Well, at least you noticed the booster. MOMENTUM. Remember it. You are leveling too inefficiently. Wow, patches is giving you some of the lamer effects (As in not resist up). You could have top off killed that guy. What a shame. You should mid fight level up a level 8. Whatever. A level 7 isn't half as good, but its better than nothing. Patches teleported you into exploration. Classic. Seriously, you are far too focused on the orb of zot. You really don't need it. That means the bridge troll is there, so use the reflex to kill him and open up some inventory space. You really should get the armor. Gold can actually be a life saver. There, perfect opportunity. You can kill the troll using reflex, get the armor, and still have an inventory space. Patches keeps going after 10. It is not worth conversion as a crusader. USE THE REFLEX TONIC. And you blew it. He has fast regen. You should use a potion. The reflex tonic. Wow, that is painful. You shouldn't be regen fighting. The tonic would save you a large amount of tiles AND net you an inventory space. Seriously, the first potions that you use if you must is the tonic. Either on the bridge troll or the illusion. Wow. Nice damage. Immortal Yang is a VERY weak enemy. You should really take body pact in VGT. It is very useful. Heh, this is very easy right now. Depending on how things play out, you could win this. I don't know though, you wasted so much exploration on that bridge troll. ALWAYS GET BLOOD SHIELD FIRST. Grim Malus curses you, but you are immune (LUCKY). Wow, crusader really is one of the easier VGT runs. Burning pop off! Good job exploring topside first. Piercing wand really won't do much vs Horatio. It nets you (with 4 mana potions) -15% resists. It is good, but not THAT valuable. On the note of resist reduction, if you see a BICEPS, leave it lying around until you reach Horratio. It should be your main glyph. He does keep helping. It's okay though. You should have kept him longer but you'll be fine. The tower shield is DEFINITELY the best thing. Why not the keg first? Ah, the illusion. Good. Please realize you can use the reflex on the illusion. Wrong. 3 without reflex, 2 with. If you kill a retaliate: fireball monster with a fireball it can't retaliate (because it's dead). Ah. Insight. That's bad. If only you had gotten the Binlor floor first. WHAT?! YOU ARE USING HEALTH POTIONS?! NO! NO NO NO NO NO! THAT IS TERRIBLE. Your reflex/quicksilver were FAR less valuable. You are immune to curse from monsters. You let this curse in in order to get the resists too. Tough. JUST EXPLORE. You should have used popcorn, then your fireball+mid fight level up to kill the golden statue. Really, you need to use your excess mana. Why? You should kill the goo first. WHAT?! YOU ARE USING BLOOD POOLS WITH TONS OF EXPLORATION LEFT? WHY? Now you are just shooting your run in the foot. That might cost you the game. And you weren't thinking. You just needed to explore a couple tiles. You are playing VERY stupidly right. now. You are ruining all of your prospects by drinking obscene amounts of blood WHILE YOU STILL HAVE EXPLORATION. Save the long rant for Horratio. Always. You are going to be knockbacked if you stay there. Seriously, now you are accidentally drinking bloodpools? YOU HAVE EXPLORATION. USE IT. WHAT ARE YOU THINKING?! YOU HAVE EXPLORATION, SO USE IT. You are thiowing away ALL of your bloodpools (and by that I mean your win). That was stupid. Now you can't beat him. You could have mid fight level uped him. This is pathetic. JUST USE A REFLEX TONIC OR QUICKSILVER POTION AND STOP WASTING ALL OF YOUR BLOODPOOLS! Don't pickt htat up. Kill the goo first. Good. You're falling behind the monsters stats. That weakening has hurt you so much. You really should have at least bought a tonic... If you had taken body pact you would be totally fine right now. You are immune to curses you don't bring upon yourself. In the case of the scroll and bloodswells it is a package deal. You can't get the reward unless you get the curse. Seriously, you really need to THINK about your bloodpools. Well, at least you remembered to fireball. It saved you a hit. Ugh. You keep throwing away your bloodpools. If a wizard shows up next floor you won't even be apple to take a hit from it. You can use it right now. You have IMMUNITY. And there's the wasted bloodpool. Seriously, why does it never occur to take another level of blood tithe. It is 5 health for more sanguine. NO! TAKE MORE SANGUINE. It is ridiculously valuable vs Horatio. Might you consider prepping a salve and tonic. I promise you won't regret it. You actually won't be able to. If you hadn't wasted all of your bloodpools so early and kept picking them up you could have, but now you can't. Ouch, the dancing blade again. See, this is why you take body pact. You actually do have a mid fight level up with your popcorn, but I would save it for Horatio. Yeah, you have almost no chance now. Yeah, you should have beem looking for exploration FOREVER ago when you were using bloodpools. Honestly, that wand is not that valuable. Save the other fireball. What a dumb waste. You were going to hit him, so you could have saved that for taking 2 DPs of the sword. Well, your loss. You really should have picked up Yang's Sword forever ago. Why don't you take MORE sanguine? You aren't doing anything with that 100 (which should be about 160) piety. Oh, you realized your max piety. WHY WILL YOU NOT TAKE MORE SANGUINE? WHY?! Actually, it probably isn't worth it now, but if you had take it ASAP you would have saved quite a few bloodpools. Probably enough to win. You should use that one tile of expiration. All of those little level 1s are bloodpools too. If you had taken sanguine earlier... Well, we have reached Horatio. Why did you never pick up Yang's Sword? No, that was a large mistake. That is one less bloodswell you can take. Wrong. You whupaz first, then use resist wand. Well, at least you realized it. Well, that's that. This won't be a win, but it could have been. Soooooo close. That was stupid. Now you can't use bloodswell.

STRATEGY NOTES: Seriously, you are totally undervaluing your sanguine. I try to take 4 levels AT LEAST. Especially once I reach Horatio. The other key you are missing is BODY PACT. With both of those (OR EVEN ONE) you had a win. The other major VGT strategy note, is you can't be afraid to use your reflex potion (and you shouldn't be prepping a quicksilver, the kit should be fortitude, burn, reflex, and whupaz) as it also opens up a slot. Come back with these strategy notes and you have a win. ALso, rogue will be easier.

RECOMMENDATION: You should cool down from the vicious craze. Vicious is the best, but you have so many interesting and fun class challenges to do! Also, the new items will be very beneficial to your item pool. Additionally, I HIGHLY recommend you do the first Triple Quest (in the goat glade). It is meant for a kingdom with less progression than yours (I went in purist and won), but it is a fun exercise and a good challenge (so don't go purist like I did).
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

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Re: Video Review of Desktop Dungeons and a Let's Play!

Postby JayPlaysIndieGames on Sun Sep 22, 2013 5:46 pm

My runs are all several updates behind because this past week and next week (and part of the following week) are way to busy for me. So I haven't really played much for a while unfortunately. I prerecorded these so my channel wouldn't be a bunch of dead air.
The good news is I am doing a MASSIVE update to my computer in these weeks as well.
My current computer was put together with $200 and some minor technical skills, but I have managed to put together enough money to build a fairly nice gaming rig. Still not exactly top of the line, but definitely powerful enough to handle recording DD without all this lag :/
So when these weeks are over and everything is caught up the videos should be that much better.
http://www.youtube.com/JayPlaysIndieGames
Check out the Desktop Dungeons Review, let's play, and tutorials :)
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