Score!

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Score!

Postby GoatBot on Fri Oct 11, 2013 1:08 pm

Discussion - Score!
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Re: Score!

Postby Fran on Fri Oct 11, 2013 5:42 pm

Looks nice, good job.
However, some things don't seem right to me:
- I don't like the part of character sheet in the top right corner in the score screen
- I would prefer if the actions would be sorted by levels, although I see that this has some issues if you do too much on a level

I also have a bug where the text of the shop content is magnified and all blurry when I stand on a shop
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Re: Score!

Postby blizzz on Fri Oct 11, 2013 6:43 pm

I've got the same bug with the text since this update. I like the overhaul of the results screen, but the top right corner is confusing. Is that just decoration? Another small bug I found is that the top left part of the results screen is not fully visible.

Here are two screenshots of the bugs: Text Results

Since last week I found it harder to activate glyphs. Sometimes (~20%) clicking on them doesn't activate it. That has killed me many times because I accidentally attacked instead of using a fireball etc. I think it happens when the mouse is still in motion when I click. Didn't notice it with the current version though. Maybe it was already fixed.

Can't wait for the music :D
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Re: Score!

Postby mattnotgeorge on Fri Oct 11, 2013 8:23 pm

I love the new Bet On Boss icon, that goat looks like he knows what's coming to him
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Re: Score!

Postby Darvin on Fri Oct 11, 2013 11:13 pm

Anyone else disappointed after they realized the update title wasn't referring to a musical score?

A few suggestions for the score screen:

* since preparations are now listed elsewhere, don't bother displaying their acquisition at the start of the game.
* show any conversions performed in the log
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Re: Score!

Postby dislekcia on Sat Oct 12, 2013 12:27 am

Darvin wrote:since preparations are now listed elsewhere, don't bother displaying their acquisition at the start of the game.


Huh? You mean not show the preparations you've got selected when you're busy selecting them? What good would that do?
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Re: Score!

Postby ChasGB on Sat Oct 12, 2013 2:42 am

dislekcia wrote:
Darvin wrote:since preparations are now listed elsewhere, don't bother displaying their acquisition at the start of the game.


Huh? You mean not show the preparations you've got selected when you're busy selecting them? What good would that do?


I could be wrong but I think he's referring to the event log. For example, if you prep fine sword, it appears on the left side of the screen under preps (beneath the portrait) as well as next to level 1 in the event log. The Department of Redundancy Department has identified this as redundant.
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Re: Score!

Postby JayPlaysIndieGames on Sat Oct 12, 2013 8:56 pm

grrr I haven't been able to play for so long I'm having withdrawals.
Of course right after I upgrade all my software my courseload becomes nigh overwhelming.

Anyway the screenshot of the new score screen looks great can't wait to actually be able to play a game and see it for real, but I did prefer when kills were broken down by levels. . .
http://www.youtube.com/JayPlaysIndieGames
Check out the Desktop Dungeons Review, let's play, and tutorials :)
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Re: Score!

Postby The Avatar on Sat Oct 12, 2013 10:50 pm

Wow, I love the new score screen. It's surprising what a little bit of organization and prettiness does. Anyways, I can't wait for the musical score.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Score!

Postby FDru on Sun Oct 13, 2013 1:17 am

Darvin wrote:Anyone else disappointed after they realized the update title wasn't referring to a musical score?


Indeed. But I hated that old score screen so I'm perfectly happy with this update.
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