dislekcia wrote:I really don't understand why vets are focusing on tasks as strongly as this
The numbers are extreme because your play time totals are so extreme!
Darvin wrote:And yes, I do realize that this feature is "not for us". No one here's asking for a rework, just that they should be more consistent with each other so the clear at a smooth pace.
dislekcia wrote:That doesn't make any sense from a design goal perspective: Why would you want the tasks to all clear at the same rate? It much more effective to have differently-timed goals for players instead.
dislekcia wrote:What's wrong with a Task taking possibly hundreds of runs to complete, provided it does a little animation every once in a while after each run?
And that's mostly just bad luck having all three at the same time. Still, it'd be nice to see a new one.
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