Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby OneMoreNameless on Sat Dec 07, 2013 9:19 am

None of the bronze / silver / gold challenge medals that are shown on each class's page in the codex actually work while you're in a dungeon - though they display unlocked or ticked as appropriate when you're browsing while sitting on the kingdom screen.
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Re: Bug reports (Spoilers ahoy!)

Postby CoolBoy on Sat Dec 07, 2013 9:05 pm

Darvin wrote:
- 2) Beating the "The New World" subdungeon on Dragon Isles, I picked up the two 5% trinkets. One for damage, the other for magic resist. Though the items state a conversion value of 10, converting each one gave something closer to 40 or 50 each.

Would you happen to be a wizard? They have a special ability that lets them get extra conversion points (it's drained out of their glyphs) whenever they convert anything.


Actually I might have been. I was wondering if I had missed something like that. Thank you for the clarification.

UPDATE: Yes, that must have been what it was. I played Dragon Isles again with a non Wizard class, found the same subdungeon, and the conversation values were as listed.
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Re: Bug reports (Spoilers ahoy!)

Postby Nightchill on Sun Dec 08, 2013 1:27 am

I can not unlock the Berserker silver challenge. I have successful completed the bronze challenge (twice) and it is marked complete.
I have not completed the fighter bronze challenge and had already unlocked the Warlord silver challenge before attempting the Berserker bronze challenge.
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Re: Bug reports (Spoilers ahoy!)

Postby TheSchachter on Sun Dec 08, 2013 10:42 am

I really hope this isn't me being dense and missing the obvious, but I looked the recorded solution before posting this, so...

Loading Glowing Puzzle no. 1 "Intro to GG", the boss immediately lifesteals three health, making its HP 13. This appears to make the puzzle unsolveable.
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Re: Bug reports (Spoilers ahoy!)

Postby Nurator on Sun Dec 08, 2013 1:28 pm

When you play as a warlord, the +30% dmg from Mana Potions also works like a Might Buff, reducing enemy resistances. The +30% dmg when you are below 50% life dont do that.

These two effects should be consistent!
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Sun Dec 08, 2013 2:04 pm

Nurator wrote:When you play as a warlord, the +30% dmg from Mana Potions also works like a Might Buff, reducing enemy resistances. The +30% dmg when you are below 50% life dont do that.

These two effects should be consistent!


I think that's intentional, since might doesn't stack.
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Re: Bug reports (Spoilers ahoy!)

Postby Wargasm on Sun Dec 08, 2013 9:09 pm

We suspect there may be a bug with the Steam achievement "masochist." No one seems to be able to get it. Heh.
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Re: Bug reports (Spoilers ahoy!)

Postby CoolBoy on Mon Dec 09, 2013 5:45 am

Wargasm wrote:We suspect there may be a bug with the Steam achievement "masochist." No one seems to be able to get it. Heh.


I was wondering about that achievement. I just hit 100 hours according to my Steam history.
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Re: Bug reports (Spoilers ahoy!)

Postby CoolBoy on Tue Dec 10, 2013 6:55 am

While playing Sorcerer Gold, the music suddenly stops playing. Happened to me twice. The odd thing is, the music is still turned on in the options menu, and the sound effects still work.

UPDATE: I can confirm this is a consistent error whenever I play the challenge.
Last edited by CoolBoy on Tue Dec 10, 2013 9:05 am, edited 1 time in total.
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Re: Bug reports (Spoilers ahoy!)

Postby OneMoreNameless on Tue Dec 10, 2013 7:08 am

This may or may not technically be a bug, but it irrationally bothers me nonetheless: When you kill a boss over a shop, then stand on that square, the game defaults to showing you the shop panel instead of the likely more relevant 'click here to win' trophy panel (which you must manually flip to).
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