Max CP pops out of a run

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Re: Max CP pops out of a run

Postby Lujo on Tue Jan 28, 2014 5:58 pm

Yeah, the cost of converting Taurog's gear is nasty, but probably not an issue from what I've seen. I'm not sure there's another way to pull 240/280 CP out of nowhere.

One row of beads = 50 CP? Hmmm... Not sure if it beats Taurog. And yeah, stacking CP for it's own sake is bloody good from what I've seen (the penalty is nasty in any other sense, but I've converted T's gear before and in some builds it works fine)

With spirit pact and alchemist prep, if you buy and convert 3 potions that's 60 CP, and since you can prep 4 potions and save the whoopaz thats 3 more converted and so lets say 120 CP. Or have i allready counted 2 of thos in? Hmmm...

So 1700 (assuming pactmaker and Taurog) + 120 = 1820. Needs at least 300 more from shops. Let's say 250 because if you convert 5 items with spirit pact you get 50 CP. 5 items for 250? Doable? Reliably?
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Re: Max CP pops out of a run

Postby Urthop on Tue Jan 28, 2014 6:08 pm

Now I'm getting curious what this special thing might actually be. Looking at conversion bonuses, the only thing I can really think of would be a Gorgon with 115% Deathgaze? But why 115%, and not settle for 105% instead. Either that or a Half-Dragon with ludicrous Knockback damage.
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Re: Max CP pops out of a run

Postby Lujo on Tue Jan 28, 2014 6:11 pm

Urthop wrote:Now I'm getting curious what this special thing might actually be. Looking at conversion bonuses, the only thing I can really think of would be a Gorgon with 115% Deathgaze? But why 115%, and not settle for 105% instead. Either that or a Half-Dragon with ludicrous Knockback damage.


115%? How much is for 105%? 1900? (Oh, I see, she starts with 10%)

Because if so, then that's totaly doable :) Er, what happens when you have 105% deathgaze? Anyone ever did it?
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Re: Max CP pops out of a run

Postby Urthop on Tue Jan 28, 2014 7:28 pm

Never tried, but I don't see how it would be very special, player Gorgons don't get the monster Gorgon Deathgaze. Player Gorgon Deathgaze basically ignores First Strike and resists.
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Re: Max CP pops out of a run

Postby Darvin on Tue Jan 28, 2014 7:53 pm

Lujo wrote:Er, what happens when you have 105% deathgaze? Anyone ever did it?

Deathgaze over 100% just means your death gaze activates even if the enemy has overheal. It's only useful against vampires and shades. In any event, I fail to see why this would even be worth the effort; death gaze isn't an auto-kill anymore, just extra damage. You're certainly giving up more damage than you're gaining if you're converting Taurog's gear. For the record, Vampires don't make sense, either. Lifesteal is capped by your damage output, so you need to balance your approach between the two; a total focus on CP makes no sense.

While we're on the topic of what's possible with extreme values: if you can get a 1st level Wizard with BLUDTUPOWA, HALPMEH, BURNDAYRAZ, the Fire Heart, 180 or more HP, and a lot of patience, then you have unlimited fireballs.
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Re: Max CP pops out of a run

Postby Lujo on Tue Jan 28, 2014 9:38 pm

Darvin wrote:While we're on the topic of what's possible with extreme values: if you can get a 1st level Wizard with BLUDTUPOWA, HALPMEH, BURNDAYRAZ, the Fire Heart, 180 or more HP, and a lot of patience, then you have unlimited fireballs.


:lol:

Whait a sec, while we're at gorgon, she does ignore resists with death gaze?

And what exactly IS the penalty for converting Taurog's gear? You get +5% for picking it up and lose... what 10% for converting it? Or is it more? Because if you pick it all up, and lose it all, you end up with -20%. Since you allready have -50%, this puts you at -40% once all boosters are picked up. But if you get 100% deathgaze via that route (which looks rather possible), you then have effective double strike. Which means you... barely break even? Is that right?
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Re: Max CP pops out of a run

Postby lordatog on Tue Jan 28, 2014 10:00 pm

The infinite wizard trick also works with just BLUDTUPOWA and PISORF for infinite shoving. Not sure if 180 HP at level one is actually possible, though. Between JJ, GG, EM, and Pactmaker, you can get an awful lot of HP, but actually getting enough piety to pull it off might be impossible.

The number 2100 makes me think of elves, but I can't think of any particular breakpoint at 40 mana. Was it actually gorgon, or were you just wondering out loud once it was brought up?
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Re: Max CP pops out of a run

Postby Darvin on Tue Jan 28, 2014 10:16 pm

lordatog wrote:The infinite wizard trick also works with just BLUDTUPOWA and PISORF for infinite shoving.

True, enough. I thought it required a little more health, but 180 is what it requires as well. Actually, with a Rock Heart and IMAWAL you could probably push things a little lower.

A complete cycle:
IMAWAL (4 MP)
PISORF (3 MP) (+1 HP, +1 MP)
B2P x 6 (18 HP)

That nets you 10% on your fire heart and -17 HP. So you'd only need 170 HP to pull this combo off.


Not sure if 180 HP at level one is actually possible, though. Between JJ, GG, EM, and Pactmaker, you can get an awful lot of HP, but actually getting enough piety to pull it off might be impossible.

With classic absolution it might have been possible, but not as things are now.

A dwarf with a pendant of health, 5 absolutions, 5 vine forms, two health boosts, and humility would have 110 HP before health bonuses. He'd need 70 more hit points, which would require 35 conversion thresholds (2800 CP). We are so far out of the realms of possibility that it's purely academic.


The number 2100 makes me think of elves, but I can't think of any particular breakpoint at 40 mana.

I've exceeded 40 mana before. It's actually not that hard, and theoretically can be done by a non-elf; Sorcerer (15) with extra mana boosters (+5) and mage plate (+5) with three Jehora Jeheyu boosts (+9), elven boots (+3), pendant of mana (+2), and hero's helm (+1). With elves, I've hit 40 many times in the past. It's fun to do, but unless you're stocked up on schadenfreude it's not particularly powerful or worth all that effort.
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Re: Max CP pops out of a run

Postby lordatog on Tue Jan 28, 2014 10:30 pm

Well, we can get a third health boost from JJ, and there's no reason to stop at 5 absolutions. We can petrify everything over level 2 to appease EM, convert everything for GG, and we can also hit level 2 monsters with absolution before we take humility. If we end with GG, we can also desecrate EM for effectively no penalty, and desecrate JJ for a penalty we might be lucky enough to dodge. Get Pactmaker as a 4th god and we can use Consensus too; I don't think we ever need more than 50 piety at once after we get JJ's boons. Unfortunately, I don't think Imawal is going to help for the final combo. It only costs 3 when not used on a monster, which is only 2 for a wizard, and therefore not worth a Fire Heart stack.
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Re: Max CP pops out of a run

Postby Lujo on Tue Jan 28, 2014 10:36 pm

And you can't end up in GG because he doesn't like B2P (or if he does I'd be surprised).

Oh, well, I guess I'll settle for the 1900 gorgon since noone is giving me 2100. I didn't know you could get that much CP at all outside of VGT and transmuter shennanigans, I always sort of thought about CP in the realms of 800-ish...

Really hoped someone out there had going silly with CP all worked out before and never thought to post about it...

EDIT: Wait, a 2000 CP Half-Dragon has what, 400% knockback? Could he desecrate taurog's gear (well, most of it) and not feel it as knockback only counts your base? He could desecrate 2 things for 210 and -20% and get +40% knockback and keep the Skullpicker (which at 2000 CP does like 20 knockback on it's own, right?)?

EDIT2: And back to Gorgon, deathgaze counts base or total? Total I'm guessing?
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