Is the wall destroying aspect to all of the new deity's boons supposed to be a benefit or a penalty? It definitely isn't very helpful, considering that you'd be destroying those walls on your own anyway, although I haven't yet had any problems resulting from it (theoretically it would limit the total amount of piety that you could gain, but outside of Venture Cave I think you're going to run out of mana before you run out of walls). If it's intended to be a benefit, a small gold boost would be both fitting and more appreciated.
Also, his piety-increasing boon gives you the same temporary +50% exp boost as IMAWALL. Intentional? It's not listed in the description.
MuF wrote:Also, I don't know if this is a bug or something I haven't figured out yet, but I kept having some effects appearing on unrevealed berzerkers every time I leveled up in the Berzerker Camp dungeon. Is that meant to happen? Does it do anything special?
Something happens to those Berserkers, which you can see happen to the revealed ones if you watch closely. I'm not sure whether or not the effects are supposed to display if they are unrevealed, though.
I just rocked the Labyrinth with an Orc Thief worshiping the new deity; he's amazing at low levels, not only for exploration and better piety gain than Mystera, but even better his boons can be used to set up really high level kills (for 90 piety and your initial Stoneskin bonus you can basically get three free attacks against many level 2-5 monsters while you're at level 1-2). Unfortunately he does get a lot weaker if you stick with him, not only from the piety penalties and the failure of his boons to scale well at high levels, but I've also noticed that at least some of his boons no longer work properly if he runs out of walls. The phys resist boon was only giving +10% after a certain point, although the healing boon still seemed to work properly. Weird.
Yeah, I'm pretty sure something weird is going on with Stone Skin, and only Stone Skin as far as I can tell. It's frequently giving only a 10% resistance boost, and occasionally that will overwrite an existing, higher stoneskin boost (e.g. a 50% boost from ENDISWAL is reduced to 10% after taking the boon). The other boons will eventually be disabled if there are not enough walls, but Stone Skin will apparently continue to "work" but only set phys resist to 10%.