Hidden abilities / undocumented features

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Re: Hidden abilities / undocumented features

Postby Blovski on Sat Jun 07, 2014 10:29 am

Yeah, there's a limit to overheal. I think you're right that it's 150% of base health.
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Re: Hidden abilities / undocumented features

Postby Lynzkar on Wed Jun 11, 2014 4:56 pm

What # are we even on now?
Missingno. Vicious Token will not counter Purist badge
Missingno2. Translocation Seal will not counter Miser badge
Edit : 50th post on the forum, hurrah!
Last edited by Lynzkar on Wed Jun 11, 2014 7:24 pm, edited 1 time in total.
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Suggestions with SPRITES!
Favorite Class : Half-Dragon, Orc Rogue & Elf Tinker
Favorite Dungeon : Berzerker Camp
Favorite Item : Dwarven Gauntlets & Avatar's Codex
Favorite Diety : Dracul & Tikki-Tooki
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Re: Hidden abilities / undocumented features

Postby Nurator on Wed Jun 11, 2014 6:45 pm

Updated the first post! No numbers anymore :D The list is really long now oO
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Re: Hidden abilities / undocumented features

Postby Lujo on Wed Jun 11, 2014 9:04 pm

At one point the game didn't have the codex. It was quite arcane XD
Last edited by Lujo on Sat Sep 06, 2014 5:25 pm, edited 1 time in total.
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Re: Hidden abilities / undocumented features

Postby Astral on Sat Aug 09, 2014 7:25 pm

+1: The burning chain isn't lost if you kill targets by deathgaze.

And I just noticed I haven't even answered a question for months :P
1000 sorry. The limitless lifesteal still works, and all you need is to have at least 1 lvl of lifesteal on a gorgon, and kill a bloody monster with deathgaze. When you do that, you get maximum health out of it, even if the monster was down to 1 HP.
What Avatar described was the extreme version of it, which exploits corrosive creepers' blood.

If I managed to overlook a question again, feel free to remind me in a PM. (Oh and the continuation of my infinimuter topic is still coming, I just had a summer job that drained my energy and I couldn't motivate myself to write it. From Monday though, I'll have time again.)
Somebody spilled raspberry juice all over the place!
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Re: Hidden abilities / undocumented features

Postby Astral on Wed Sep 03, 2014 8:33 am

In Demonic Library when you kill all the demonlords every spiked tile becomes normal, not just the 8 in the middle.
Can be useful in accessing the secret subdungeon in case you prepped Binlor, without wallbreaking glyphs, like if you found a really good altar at lvl 1 and never joined him because of this.

Avatar loses his ability to spawn monsters while enraged. It's quite unusual for a boss to lose abilities.

You lose your overhealed HP if you use a regular healing method or decrease your max HP. The former is shown on the healthbar most of the cases.
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