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QCF Design Community • View topic - Desktop Dungeons Test Build


Desktop Dungeons Test Build

All things Desktop Dungeons

Re: Desktop Dungeons Test Build

Postby Astral on Thu Mar 12, 2015 9:39 pm

Btw I tested the Chemist with NC and the class 'only' gets a multiplier bonus on potion refills. So his weak potions can't be fixed.
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Re: Desktop Dungeons Test Build

Postby flap on Thu Mar 12, 2015 9:46 pm

Who tried first the chemist with an hafling or gnome, and discovered that it was somewhat pointless ? Sure I did.

(ok, not that pointless with conversion piety/JJ/TT)
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Re: Desktop Dungeons Test Build

Postby Lujo on Thu Mar 12, 2015 9:51 pm

^ Potions are also useful for getting rid of mana burn and poison, which you will soon discover to be actually nasty icky things. He does love him some Trisword and Alchemist Scroll, and most of the stuff you can dump potions into, so shennanigan based Halflings and Gnomes outght to actually do ok. No potion spikes and no inital resists kinda do seem to keep him in check for now.

The JJ Gobbo can shine very bright once you run out of exploration (which you kinda do). Since you can so easily farm piety with big bar divine folks, being able to ding like a bastard works about as well as you'd expect.
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Re: Desktop Dungeons Test Build

Postby Astral on Thu Mar 12, 2015 9:53 pm

My first try was with a human, and given how good their Bysseps damage stacking is, my bonus weren't that noticeable.

Who wants to bet that the Rat Monarch will have some kind of on hit effect (corrosion/weakening or something new)?
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Re: Desktop Dungeons Test Build

Postby Darvin on Thu Mar 12, 2015 10:05 pm

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Re: Desktop Dungeons Test Build

Postby lieronet on Thu Mar 12, 2015 10:08 pm

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Re: Desktop Dungeons Test Build

Postby Tinker on Thu Mar 12, 2015 10:13 pm

"Thinker", just without the "ache".
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Re: Desktop Dungeons Test Build

Postby Tinker on Thu Mar 12, 2015 10:25 pm

...and a potential bug regarding the palette swap (posting here because I'm not sure whether it's a build-speciflc bug):

Image

So, I'm hovering over my Witchalok Pendant, which turned blue in my backpack, but looks o.k. in the pop-out. (what I did specifically was: move mouse over the pendant; that triggered the pop-out (still both colors fine); then as I moved my mouse off the pendant, it swapped palette to the blue which is probably the default).

I always imagined witchalok pendant to be a big red spider-shaped amulet instead of the pearly necklace thingy the Mana Pendant is... :x

...and the other one, about the explorer classes missing:

Image

I miss playing them, especially Tinkers :)
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Re: Desktop Dungeons Test Build

Postby Lujo on Thu Mar 12, 2015 11:00 pm

I almost got pwned by Shifty Brickwork!
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Re: Desktop Dungeons Test Build

Postby caviar on Fri Mar 13, 2015 12:11 am

Slight time discrepancy with the recorded daily times again. My time on the leaderboard is 6 seconds longer than the one on the victory screen. Could it be that the timer doesn't stop until you've clicked Continue?
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