I've fixed up the classless sprite

enlarged
Theif (lighting and shading ain't entirely done, so he looks a bit flat, but I wanted to post this before I go to bed, I'll fix this tomorrow)

enlarged
So for conversion boost
Every 75(+10stacking) conversion points, will summon a shop with a random item from a larger item pool than the normal shop pool, the item will have reduced cost, but no conversion value.
I would love some suggestion on items that will NOT be in the "demon-shop-pool", as for how it would be balanced out. Two obvious items would be sensation stone and forlorn.