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QCF Design Community • View topic - *SPOILERS* Dailies Thread


*SPOILERS* Dailies Thread

All things Desktop Dungeons

Re: *SPOILERS* Dailies Thread

Postby smuglapse on Mon Aug 17, 2015 12:24 am

Half Dragon, Den of Danger

Ugh... I got careless with a gorgon. How many times before I learn!?! :x
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Re: *SPOILERS* Dailies Thread

Postby MTaur on Mon Aug 17, 2015 3:43 am

Wow, what an embarrassing wealth of resources for a Den of Danger run!

Smuglapse, you earned you username today, I am sad to say. X-D

I even converted to JJ just to find out what the subdungeon was. (It's Ring of Lvl. 1 monsters, a good one if you want to go hardcore TT at the end for bonus XP!)

Boss was easy Zot fodder, too. Wow. We would've needed EM or GG for truly absurd XP totals, but certainly my level 7 boss kill was late by today's standards... I was lining up a level-up heal when I noticed that I could just kill the boss instead. X-D
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Re: *SPOILERS* Dailies Thread

Postby MTaur on Mon Aug 17, 2015 4:10 am

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Re: *SPOILERS* Dailies Thread

Postby Darvin on Mon Aug 17, 2015 6:53 am

Wasn't going to post anything today since there's not much to add, then I noticed something on the leaderboard that demands recognition: let me just give a shout out and congrats to mvb for getting the lowest possible XP. As in literally, the theoretical minimum XP you can earn on a standard single 10th level boss dungeon. I did some spreadsheeting when I saw his number because I had to confirm whether he actually did it, so congrats are in order.

For those who don't want to reverse-engineer what he did: mvb leveled up to level 3 by gaining exactly 15 experience points. He then used Chaos Avatar to promote to level 4 (does not count as experience gained) then converted to Dracul to promote to level 5 (also doesn't count as XP) before slaying the boss. That puts him 5 levels different from the boss and gaining a total of 32 experience from killing him, for a total of 47. It also would have been possible to kill 5 XP worth of monsters then do the double promotion to slay the boss at 4th level for 42 XP, but that also nets out to 47 XP and is needlessly more difficult.

Anyways, fantastic result that would have required quite a bit of dedication to follow through on.
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Re: *SPOILERS* Dailies Thread

Postby ~'(^ + ^)'~ on Mon Aug 17, 2015 7:00 am

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Re: *SPOILERS* Dailies Thread

Postby William on Mon Aug 17, 2015 9:04 am

"Because Goatperson"
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Re: *SPOILERS* Dailies Thread

Postby Tinker on Mon Aug 17, 2015 4:14 pm

"Thinker", just without the "ache".
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Re: *SPOILERS* Dailies Thread

Postby Darvin on Mon Aug 17, 2015 5:30 pm

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Re: *SPOILERS* Dailies Thread

Postby smuglapse on Mon Aug 17, 2015 6:02 pm

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Re: *SPOILERS* Dailies Thread

Postby Darvin on Mon Aug 17, 2015 7:02 pm

Been doing some number crunching on the D.E.R.P. page on the Wiki to figure out the theoretical minimum for every configuration.

I've solved the 1-boss scenario, and solved the 2-boss scenario. That leaves the 3-boss scenario to be solved, which is applicable only to Magma Mines and Rock Garden. Given both of these dungeons have a history of trick-shot runs associated with them I think that's enough relevance to analyze it. I've only touched on the trivial case for the 3-boss scenario - no relevant deities and no Fighter, so plenty of analysis left if anyone wants to take a crack at it.

Also, could someone spot check my math and ensure I didn't flub my numbers when analyzing the various sequences, or miss a sequence that gets a lower result? Thanks!
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