by Tinker on Sun Oct 04, 2015 8:10 am
Today's Labyrinth map is sneaky in more ways than one. Even with the double altar-prep of almost instant petition, and all the general awesomeness coming from JJ, and being able to translocate the Health Keg (btw Darvin not sure what you mean by double Keg? there was only Health Keg for me...), etc., I still ended with much less resources in the end than normal (couldn't mop up, which is rare). Bosses are placed in an evil way; the only really useful de-clogging glyph on the board is on a tile that is practically unreachable unless you already have a way to de-clog (or have already won & mopped up pretty much completely); literally zero blackspace in the sub; etc.
Given the abysmal winrate and diabolical setup, I don't think today's map is easily winnable without de-clogging preps and/or (close to) perfect information on what to expect...
"Thinker", just without the "ache".