Rise from your grave!
So I was looking at this thread and then this happened.

Was doable thanks to the perfect storm of ingredients - Binlor + BURNDAYRAZ + Lusory right next to the entrance, and a secondary boss (Tomithy) with low enough health and damage to be easily fought on a purist gorgon. Leveling
had to be done with animated armors and, occasionally, warlocks - those two alone are both trivialized by the Orb of Lusory, and the knockback + DG combo especially messes up AAs. With such high magic resistance, animated armors a few levels above you are realistic targets during the early levels (not so the higher leveled ones - a level 9 that I was fighting before deciding to tackle the Indomitable had
double the attack of the boss himself, and had I not stopped fighting him when I did I would have lost), so focusing on them is required to save resources. As long as you can punch the Indomitable through walls, he'll drop pretty quickly to a point where DG kicks in and basically wins the rest of the fight for you. I had to spend 2 mana potions on him to get down to that point, and then had smooth sailing from there. Tomithy came immediately after that, as spending the resources to level would leave me short for the fight itself, so I converted everything I could get for the DG bonus (got around 40%, which helps ease the fight as your resources start dwindling) used all of my mana resources, popped the first stoneskin, and began regenfighting, using health potions + stoneskins to tank hits and clearing curses with the low-leveled Warlocks and AAs that I had left behind. Viper Ward was immensely helpful when it came time to start using what remaining blackspace I had, and though I finished with plenty of health resources left I had no way of clearing curses as all of the easily killable non-cursed popcorn was gone, and even low-level VT Illusions can take upwards of 5 hits thanks to Gorgon's pitiful base damage while making it even worse in the process.
Overall, I have a feeling that this is the only Hard dungeon a Gorgon could realistically get the Purist + VT combo on, as everything seems to work against her - poison hurts her regenfighting, curse is obviously a run-ender if stacked too high, manaburn negates any type of spellcasting, which she desperately needs in Hard+ dungeons, weakening makes her already abysmally low attack even worse (and hurts DG too - which is the only real tool she has working for her in runs like these), and corrosion sucks when every enemy is only a few health away from one-shotting you. Even given that, I had the best possible luck in finding what I needed immediately, and still came awfully close to failing - had I found something too late, I would not have won. I'd love to see someone else try this to figure out if another start is viable here.