neongrey wrote:Speaking of the Rock Garden and the smuggler tunnels, I just went in with that setup... and when I entered the smuggler tunnel, in the lower left-hand corner, I saw a plant sitting there, perfectly exposed. In the same spot on the main map was just a wall.
We've since fixed that little issue (happened on all maps where plants are part of the spawn pool
Dunno if it's in the online update yet, but no worries -- doesn't affect gameplay too much, mainly just there to look weird
el_devo wrote:Found another oddity with the dungeon setup. Take a look at this image. You can see through the bloodstains that all of the enemies were concentrated in the lower-left. Thought I would show you in case it helps tweak your dungeon generation code
Thanks, I know what's causing that and it's a quirk of that particular dungeon.