Feedback appreaciated.
http://www.qcfdesign.com/wiki/DesktopDu ... tle=Priest
EDIT: I don't like how the priest page looks now, visually (and I wrote it

This usually makes the god learning curve end right away for a bunch of gods as folks decide they're not even worth bothering with if they'd screw up a "Priest" that badly. It's probably a reason why most folks never bother with gods at all, as stupid as that sounds. And that then's a reason why a bunch of folks never go from casual to vet - they could easily figure the gods out, gods aren't complicated, it's just that trying them with the Priest traumatizes people. You expect the Priest to be good for worshiping gods, or somehow all about worshiping gods, turns out he's not, but the conclusion most people draw is that worshiping gods is terribly difficult and dangerous rather than the correct one, which is that the Priest is exceptionally lousy at it. Just think about it - the Priest easily puts a player in the position to fear worshipping Glowing Guardian, and often all gods because of Glowing Guardian, wile Glowing Guardian is the god veteran players are most likely to ride through most of Vicious Gaan Telet because worshiping him is so effortless and he's so generally harmless and easy to not get punished by. Contemplate that for a bit.
But now the page has too much text to say; "This guy's a fighter who happens to be called a Priest, apparently because he hits undeads really hard. He's also really slanted towards the late game, so you gotta use glyphs to level him up properly. This makes the spellcastery races really good with him, and the melee friendly guys worse than you'd expect, and the halfling is just outrageous. Don't touch gods unless you know what you're doing, despite what he's called, and the same goes for goblins."