[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Minor thing: just noticed that when you use Slayer Wand versus slowed monster or while having exp boost buff, exp prediction is wrong.
Edit: From experiments... Slayer Wand is giving me big bonus exp from using it. Like, getting 8 more xp for killing lv1 somehow.... It doesn't seem like race or class is a problem. The bug seems to not occur when you kill higher level enemy with this item. → "Slayer wand gives additional exp bonus when you kill a lower level monster with it."
I do not know if this is intentional or not but a gorgon with life steal killing an enemy using her death gaze can gain health out of nowhere. for example a level 7 gorgon killing a level 5 goat with 5 hp left will heal for 14 instead of 5 like a normal person. if it matters the level of life steal was gained from dracul
If you have Consecrated Strike, you lose it by using Pisorf and pushing an enemy on an empty tile, but not if you push it against a map border, uncrossable tile, wall or other enemy.
In some rare cases, it can actually be useful if you know about it.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.