by Unidentified Tower on Wed Apr 03, 2019 2:55 pm
Tried sneaking past the floor 1 Beholders with just Serpentine Shield and no Soul Orb, it was almost viable except the Mystera vs Serpentine Shield bug is brutal. When you hit a Beholder for the first time each level, the Beholder hits you back twice (once normally/Retaliate and once from Riposte), and although Serpentine Shield does block both hits, the game still tries to mana burn you twice, which means Mystera makes you lose piety equal to your remaining mana twice. (And then a third time a moment later when you actually for real get mana burned, though at least by then you shouldn't have any left.)
Played around with Gnome Wizard of Jehora Jeheyu featuring Patches, I can see the pros and cons. It's far less scum-heavy due to having a built-in Flame Magnet and a guaranteed WEYTWUT, but for now I'm not super seeing the value in Patches (the resists only really matter in the endgame, since they don't help with Frostbite, and the Poison / Grid Reveal banes hurt) and Wizard's matchup with the Naga Frostblades is way worse than Sorcerer's, so the already-hardest floor gets even harder. (I've never actually run into the Undying Sculptors and I suspect that floor would be easier though!) The resists definitely feel worse than Essence Transit. I think overall it's probably comparable to Sorcerer in power and a viable way to win (that 1-mana BYSSEPS endgame is something to look forward to!), but Sorcerer just feels more natural to me. Funnily enough I actually find myself missing the attack penalty from Flames, as a way to clear Frostbite.
Haha don't worry Srid, I don't desecrate Tikki Tooki at level 1 anymore, I learned my lesson. My current plan is to save all three desecrations plus Consensus for the endgame, to fuel Earthmother and Glowing Guardian. Early desecrate Binlor into early Body Pact costs 80 endgame piety, plus all the piety Body Pact eats along the way, and the payoff is only health, not my precious precious mana.
EDIT: Pretty sure I've figured out my full wishlist for the random elements of the run, it's pretty much the same for both classes:
1. Soul Orb spawns
2. Platemail spawns
3. Dragon Soul spawns
4. WONAFYT or WEYTWUT spawns (WEYTWUT is guaranteed for Wizard, but WONAFYT is actually better)
5. Find the starter god almost immediately
6. Don't get Freezing Wraiths in the last couple floors
7. Don't get Naga Frostblades shortly after Freezing Wraiths
8. Don't get Undying Sculptors or Siabrae on Binlor's floor
9. Don't get Undying Sculptors in floors 7-9
10. Don't get standard VGT screws (e.g. Flash of Insight on Binlor's floor, No Experience on floor 2, etc)
In addition, if playing Sorcerer:
1. Find BURNDAYRAZ earlyish
2. Don't get Ratling Priests on floor 1
I'll be the first to admit, that's a long wishlist. But if the stars align and I get almost all of it in a single run...