dislekcia wrote:Nobody was supposed to get anywhere in the tower. It's kinda a foil for the new items and classes we're going to be adding over the next few weeks.
Troggle wrote:And I don't think the dungeon should be made any easier. Even if it can't be defeated by more than one or two classes, it's supposed to be ridiculous, and it will give me something to fail at repeatedly and keep challenging myself with.
FDru wrote:But if you ask me, every dungeon should be beatable with every class. It doesn't have to be easy, it just needs to be possible (even if that means through a ridiculously specific prep/shop/god combination).
If it is not the case that every dungeon is eventually beatable by every class, I will consider the game a failure.
FDru wrote:If it is not the case that every dungeon is eventually beatable by every class, I will consider the game a failure.
FDru wrote:I will consider the game a failure.
I mean, can anybody beat Avatar, Kinisssch, or Namtar with a monk or fighter?
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