Pactmaker version two!

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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 2:56 pm

Hmm... 3 piety per gold picked up? (So a three gold pile grants 9)
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Re: Pactmaker version two!

Postby aguydude on Sat Dec 03, 2011 5:08 pm

The Avatar wrote:Hmm... 3 piety per gold picked up? (So a three gold pile grants 9)


I kind of like the idea of not being forced to avoid picking up gold in hopes of finding him. That's a nuisance decision.
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Re: Pactmaker version two!

Postby TigerKnee on Sat Dec 03, 2011 5:16 pm

aguydude wrote:I kind of like the idea of not being forced to avoid picking up gold in hopes of finding him. That's a nuisance decision.


Come to think of it, I didn't think this through. A player can just leave gold lying around and then sweep it up all in one shot.

Okay, change to:

"Gain X Piety for REVEALING gold."

The base code is already in the game I think, since JJ randomly gives piety/punishes for revealing monsters.

If you're early game, you can pick up TT and search for gold to gain piety.

If you're late game, you can sweep lower level enemies to gain piety

Different play styles depending on whether you find him early or late, instead of right now which is only the latter.
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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 5:35 pm

Nice catch, aguydude! I meant it to be like what TigerKnee suggested.

I LOVE the new JJ! I just had a level 10 Gnome Wizard with 25 mana and 11 mp potion (Keg of Mana), who was a Chaos Avatar. It is a great combo, cause the +4 mana combos with an mp booster for an extra fireball, and you have a tone of mp potions! I could have beaten a 1080 hp boss, without attacking!
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Re: Pactmaker version two!

Postby Crawly McCrawlsa on Sat Dec 03, 2011 9:04 pm

Quick question... whatever happened to Ying and Yang? I only managed to have an endiswall glyph on me once when I found them, and I didn't figure out how to beat them... So I've been wondering if their dungeon got phased out? or what? Cuz I've been wanting to get a second try at it, but I haven't seen it in a looong time.
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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 9:06 pm

Really? I've seen it a bunch, but it always confuses me...
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Re: Pactmaker version two!

Postby Crawly McCrawlsa on Sat Dec 03, 2011 9:16 pm

I used to see it ALL THE TIME. And I never would have an endiswall spawn. They only spawned together once, and I couldn't figure it out.
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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 9:22 pm

I think you have to kill one, and then kill the other next turn. If you don't, they revive
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Re: Pactmaker version two!

Postby Darvin on Sat Dec 03, 2011 9:29 pm

Attack one until it's near death, then go and attack the other, then kill both in immediate succession.

Ying/Yang was a nasty subdungeon to get since there was so little exploration room to get (in contrast to the old Ying/Yang which was an auto-win because it was such an expansive subdungeon), and you needed ENDISWAL to actually do anything with it. If it is gone, I'm glad to see it removed.
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Re: Pactmaker version two!

Postby Crawly McCrawlsa on Sat Dec 03, 2011 9:34 pm

Was there a reward for it?
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