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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby Crawly McCrawlsa on Tue Dec 06, 2011 12:01 am

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Re: Bug reports (Spoilers ahoy!)

Postby JonahHollow on Tue Dec 06, 2011 12:50 am

Wow you're right. I feel so stupid. Anyways haha. Complicated Task pt. 2 I'm pretty sure is bugged, because I would pick up glyphs and not use them at all but convert them after I picked them up, and I did not get the quest cleared, but when I converted them from the floor and not picking them up, I got the quest cleared.
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Re: Bug reports (Spoilers ahoy!)

Postby JonahHollow on Tue Dec 06, 2011 1:07 am

WHOA. I found one of the encased subdungeon. I double clicked on it out of rage, and guess what, I went in it somehow. :o
Now i can't get out at all though.
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Re: Bug reports (Spoilers ahoy!)

Postby Crawly McCrawlsa on Tue Dec 06, 2011 3:54 am

So... I dunno if it's just me, but I've done like 5 or 10 dungeon runs and found no hidden/encased dungeons. I played as a transmuter every time just to make sure I could find and explore them. Never got a single one. Why? Is it just luck?
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Tue Dec 06, 2011 7:56 pm

The Wicked Guitar still causes crashes shortly after its use, almost always immediately after killing an enemy that has had its level raised.

Also, despite the description saying that it goes up to 11, it does not in fact go up to 11 - level 10 monsters are unaffected. I kind of think they should be, if that's feasible to code.

EDIT: When attacking an enemy, the path finder does not avoid corrosion pools (or at least, it won't avoid them if the alternative is standing on a blood pool). Seems like not stepping on those, when they are avoidable, should be a higher priority.
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Re: Bug reports (Spoilers ahoy!)

Postby Alweth on Wed Dec 07, 2011 4:02 am

The combat result doesn't (always?) update unless you move the mouse. Yes, I just died because of this.
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Re: Bug reports (Spoilers ahoy!)

Postby JonahHollow on Wed Dec 07, 2011 4:55 am

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Re: Bug reports (Spoilers ahoy!)

Postby Crawly McCrawlsa on Wed Dec 07, 2011 5:15 am

Protection never updates correctly. When you have a cydestepp/protection level and you attack an enemy, it still says you are protected even though it just got used up. FIX IT SO I DONT DIE ACCIDENTALLY. thanks in advance! Also, Lifesteal and Damage boost from binlor's 20% don't accurately work either. It sometimes says I'll kill a person with binlor's 20% boost, but will leave them at something like 1-5 health still alive.
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Thu Dec 08, 2011 4:07 am

The second bank quest (Automagic Teleport Machine) can appear before its dungeon (Shifting Passages) is unlocked.

I believe that I somehow completed the quest with the Hero's Helm as a reward without actually fulfilling its requirements, but the quest is gone from the list now so I'm not sure. I received the helm after beating Den of Danger with a Berserker, having only previously beaten that dungeon on that file with the Fighter, Thief, and Sorcerer.

One not-really-bug but more of a request I have is for the white dialogue bubbles to either not appear right on top of the creature/sign that triggers them (maybe extend the tail so that the actual text bubble reaches near the top or bottom of the screen) or to have like an "x" or "Okay" button that can safely be clicked to dismiss the text bubble. Currently the bubbles are a little distracting and can be tricky to get rid of at times, since as far as I can tell they can only be dismissed by clicking elsewhere in the dungeon - but clicking the dungeon makes you take an action automatically, even if you click space covered by the bubble, so I'm always worried I'm going to misclick and kill myself or do something silly.

EDIT: Weird graphical issue with the text box in Dracul's subdungeon.
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Re: Bug reports (Spoilers ahoy!)

Postby Alweth on Thu Dec 08, 2011 4:41 am

Were you expecting a coherent message? Alweth does not deal with such trifles. Ignore him or watch the thread get locked!
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