Troubling Times pt 1

All things Desktop Dungeons

Troubling Times pt 1

Postby GoatBot on Fri Dec 16, 2011 1:28 pm

User avatar
GoatBot
 
Posts: 0
Joined: Wed Jun 01, 2011 4:01 pm

Re: Troubling Times pt 1

Postby Gorgon on Fri Dec 16, 2011 5:40 pm

Finally, the monks got some rebalancing :)
User avatar
Gorgon
 
Posts: 281
Joined: Wed Aug 24, 2011 1:32 pm

Re: Troubling Times pt 1

Postby TigerKnee on Fri Dec 16, 2011 5:41 pm

Well, I only looked at the changelog because I got to go but...

Whoo, Gorgons and the Naga Myrmidom from Warcraft 3.

Wait, that's the half-dragon.

I don't see any changes on Vampires though. Do they still... suck?

Cool, they upped the Monk's resistance like I suggested. I don't know if 75% is enough to make them good though but I'll take it for now, I guess?

Also, some pruning eh? I wonder what's going to be removed.
TigerKnee
 
Posts: 542
Joined: Fri Jun 03, 2011 8:54 am

Re: Troubling Times pt 1

Postby The Avatar on Fri Dec 16, 2011 5:43 pm

Probably some dungeons and quests. Slime pits?
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
User avatar
The Avatar
 
Posts: 4452
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Re: Troubling Times pt 1

Postby Gorgon on Fri Dec 16, 2011 5:45 pm

Vampires still suck...

Having 75% resistances is enough for the monk. It means you will receive only 1/4 damage.
User avatar
Gorgon
 
Posts: 281
Joined: Wed Aug 24, 2011 1:32 pm

Re: Troubling Times pt 1

Postby TigerKnee on Fri Dec 16, 2011 5:53 pm

Gorgon wrote:Having 75% resistances is enough for the monk. It means you will receive only 1/4 damage.


Yeah but any stage where mana burners, weakeners and to a lesser extent poisoners (if you don't get Halpmeh) basically just screws the poor guy over.

I mean, unlike something like Mana Burners vs Mage classes, Mage can try to bypass those by just relying on pure fireballs and never resorting to melee (unless vs something like a silly Counters Fireballs + Mana Burn enemy.)

Monk just sort of takes it in the face like a doofus.
TigerKnee
 
Posts: 542
Joined: Fri Jun 03, 2011 8:54 am

Re: Troubling Times pt 1

Postby The Avatar on Fri Dec 16, 2011 5:56 pm

Well, he looks like a doofus...

Plus, all dungeons have at least one approachable target for him.


3 classes in NAGA CITY or DRAGON ISLES! I thought they wanted people to play test the classes! Any luck with even 2 in naga city?
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
User avatar
The Avatar
 
Posts: 4452
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Re: Troubling Times pt 1

Postby Gorgon on Fri Dec 16, 2011 7:42 pm

Has anyone tested the monster classes? I don't think I'll be able to unlock them so soon :(
User avatar
Gorgon
 
Posts: 281
Joined: Wed Aug 24, 2011 1:32 pm

Re: Troubling Times pt 1

Postby The Avatar on Fri Dec 16, 2011 7:47 pm

I have 2 wins on dragon isles (Rogue, Berserker), but I can't figure out what to do for my final one... Anyone have strategies?

Haven't gotten 2 at naga city. That dungeon is cheap.

Man these monster classes better be good , cause I'm not happy about blowing 10,000 on my rogues. Not Happy.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
User avatar
The Avatar
 
Posts: 4452
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Re: Troubling Times pt 1

Postby Gorgon on Fri Dec 16, 2011 7:56 pm

How about warlord? You could use the JJ warlord strategy described here
User avatar
Gorgon
 
Posts: 281
Joined: Wed Aug 24, 2011 1:32 pm

Next

Return to Desktop Dungeons

Who is online

Users browsing this forum: Bing [Bot], Yahoo [Bot] and 4 guests