I want to beat the hard dungeons I'm missing before tackling the vicious ones. That would be
- shifting passages
- magma mines
- halls of steel
- slime pit
Are there any stable strategies that don't heavily rely on tri-sword, dragon shield and excessive scumming?
A short summary of good class / race combos and general hints would be appreciated, i still have to do all the quests there. I had much less trouble to do the other hard dungeons except for the labyrinth. I'm still missing the fighter and the priest there for the quest, but i guess i just have to give that another go with more luck.
Gorgon wrote:The trick for Magma Mines is to save as many tiles as you can, and only fight the first boss when you have found the other.
I beat slime pits as an orc monk with the sensation stone and a conversion seal. I tried to find Binlor for the defense-lowering boon, but I ended up worshipping the Earthmother. I found both HALPMEH and the viper ward, but I didn't need the ward. I got my resistances to 68% with patches and tower shield.
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