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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby Lujo on Mon Jan 23, 2012 10:32 am

The gods only grant thier "upon joining" boons if they're the first god you join. Was this intentinal? Because it severely nerfs Earthmother and Binlor, who are make players quite dependant on their starting boons to gain piety.

I've been used to it for a while, but it sort just occured to me that this might be unintentional.
I almost got pwned by Shifty Brickwork!
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Re: Bug reports (Spoilers ahoy!)

Postby Halion on Mon Jan 23, 2012 2:49 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Abraxas on Mon Jan 23, 2012 3:38 pm

Image

This is the second I get this when fighting the avatar. I noticed that on the 2-3 attacks before the error message popped up, he didn't spawn any plants.

(Also I had to increase the zoom in the browser, or else the error message was completely unreadable)
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Re: Bug reports (Spoilers ahoy!)

Postby harfatum on Mon Jan 23, 2012 7:22 pm

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GG crash! This is on my wife's Labbity account.
Have a mug of tea.
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Re: Bug reports (Spoilers ahoy!)

Postby Fran on Mon Jan 23, 2012 7:50 pm

I think Mystera has some kind of bug. Playing a wizard, I used
- Mana leak (res +30%)
- Weakening (res -10%)
- Weakening (res -10%)
- Flames
And end up with 20% res on the enemies. I also desecrated taurog, but I can't remember him buffing the enemies magic resistance?
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Re: Bug reports (Spoilers ahoy!)

Postby gjaustin on Mon Jan 23, 2012 9:25 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Halion on Mon Jan 23, 2012 11:50 pm

Creeplight Ruins is listed as having a random boss as well as Anoobis on the world map when it actually just has Anoobis. (And Anoobis. And Anoobis).
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Re: Bug reports (Spoilers ahoy!)

Postby paplaukes on Tue Jan 24, 2012 1:49 am

Trying to play a transmuter in a normal dungeon, Den of Danger.
Are mobs supposed to regen while you destroy walls and gain mana?

It goes something like this. I'm level 3, find a higher physical damage monster I can possibly 2-3shot if I stay alive. Then I prop up with 3-4 wall destructions for the first hit - going well. 3-4 more wall destructions before hitting the monster for a second time - woops - he's close to full again.

It's either a bug or I'm missing something. How does the class play if they only start with 5 mana and a glyph you can't even use during the combat? I'm certain I'm not stepping on unexplored areas.
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Tue Jan 24, 2012 1:57 am

Yes, that was a change to Transmuters an update or two back. It's very weird and clunky, and IMO doesn't really fix any of their issues, but then they're still a work in progress.
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Re: Bug reports (Spoilers ahoy!)

Postby Halion on Tue Jan 24, 2012 11:40 am

When I donated 15 gold to the Temple of Knowledge, I got my +2 permanent mana, but I didn't actually lose any gold. (I haven't checked other donation values for this bug).
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