How to unlock various classes and races?

All things Desktop Dungeons

How to unlock various classes and races?

Postby Drew on Thu Feb 02, 2012 2:40 pm

Couldn't find this on the wiki. I would like to know how to unlock the following classes/races/classraces.

Transmuter
Vampire
Gorgon
Half-Dragon
Changeling
Goblin

Also the other deity's. Whichever dungeons they appear in the most. Thanks!
Drew
 
Posts: 30
Joined: Thu Jun 02, 2011 5:15 pm
Location: In the Dragon Isles, getting owned

Re: How to unlock various classes and races?

Postby TigerKnee on Thu Feb 02, 2012 3:08 pm

Try this topic.

viewtopic.php?f=3&t=1815

Though I have to say: Changeling doesn't exist in the beta now (I think the devs has said that Changeling is not guranteed to be added at all)
TigerKnee
 
Posts: 542
Joined: Fri Jun 03, 2011 8:54 am

Re: How to unlock various classes and races?

Postby harfatum on Thu Feb 02, 2012 4:23 pm

I suppose this would be a good place to make this comment - the buildings for the races in town start at level 0 and max out at level 1... this is taunting for some players. Having a level for something with only two states kind of creates a false hope. It might be better to just use words to describe the building state (empty / full, etc) rather than a level, unless more levels will be added.
Have a mug of tea.
User avatar
harfatum
 
Posts: 159
Joined: Thu Nov 10, 2011 3:04 am

Re: How to unlock various classes and races?

Postby dislekcia on Fri Feb 03, 2012 9:10 am

harfatum wrote:I suppose this would be a good place to make this comment - the buildings for the races in town start at level 0 and max out at level 1... this is taunting for some players. Having a level for something with only two states kind of creates a false hope. It might be better to just use words to describe the building state (empty / full, etc) rather than a level, unless more levels will be added.


That's just a byproduct of the temporary buttons. There won't actually be numbers when the Kingdom is finished, just graphics for an un-upgraded race building (the potential for a race) and then for the upgraded building (the race selector area).
User avatar
dislekcia
 
Posts: 1751
Joined: Fri Mar 25, 2011 5:58 pm
Location: Cape Town, South Africa

Re: How to unlock various classes and races?

Postby valcamo on Fri Feb 03, 2012 11:33 am

I also think that the UI is lacking some information.
If a building is at max level, the upgrade button should be hidden.
You stated that this will be fixed in the final version and I'm fine with it.

But, this specific UI element can be found in other parts of the game.
For example: in the god's panel it will be useful to mark a boon as "already acquired" or "not enough piety" to distinguish the reason of the disabled button.
Another example: in the shop panel, it could be useful to have an icon that specifies why a purchase is not possible (not enough money/not enough inventory space).
Another nice touch would be if spell glyphs are in a disabled state (grayed out) if the player has not enough mana to cast the spell or because of other conditions (like CYDSTEPP max health prerequisite)
valcamo
 
Posts: 15
Joined: Sat Jan 21, 2012 1:40 pm

Re: How to unlock various classes and races?

Postby TigerKnee on Fri Feb 03, 2012 2:12 pm

My dreams of racial specific preparations has been crushed.

Then again, the current preparations needs some work before we stack on some more.
TigerKnee
 
Posts: 542
Joined: Fri Jun 03, 2011 8:54 am

Re: How to unlock various classes and races?

Postby harfatum on Fri Feb 03, 2012 4:30 pm

TigerKnee wrote:My dreams of racial specific preparations has been crushed.

This would actually be pretty cool...
Have a mug of tea.
User avatar
harfatum
 
Posts: 159
Joined: Thu Nov 10, 2011 3:04 am

Re: How to unlock various classes and races?

Postby TigerKnee on Fri Feb 03, 2012 4:50 pm

To elaborate, back when I saw that the racial building had (level 1) next to them, I imagined racial preparations that would help the "why the heck would I choose these race/class combination?" choices.

For example, Elf would get preparations that would help Elf Berserkers and Monks.
TigerKnee
 
Posts: 542
Joined: Fri Jun 03, 2011 8:54 am

Re: How to unlock various classes and races?

Postby fall_ark on Sat Feb 04, 2012 5:53 am

TigerKnee wrote:To elaborate, back when I saw that the racial building had (level 1) next to them, I imagined racial preparations that would help the "why the heck would I choose these race/class combination?" choices.

For example, Elf would get preparations that would help Elf Berserkers and Monks.


Yeah, and an "alternative racial feature" option would be amazing. If it's too hard to balance new ways of conversion, you can always make a generic one, of simply make the upgrade a "you can use the racial class icons regardless of your actual race" thingie as a reward for veteran players.
User avatar
fall_ark
 
Posts: 308
Joined: Sat Aug 06, 2011 4:06 pm

Re: How to unlock various classes and races?

Postby The Avatar on Sat Feb 04, 2012 12:50 pm

That'd be kinda cool... your a half orc (Orc conversion, any other pic). I mean, I'm kinda sick of elf and gnome wizards...
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
User avatar
The Avatar
 
Posts: 4453
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Next

Return to Desktop Dungeons

Who is online

Users browsing this forum: Google [Bot], Yahoo [Bot] and 2 guests

cron