Difference between revisions of "Stheno"

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(Created page with "{{Stub}} <onlyinclude>{{ {{{tpl|HVBossInfo}}} |BossName=Stheno |Icon=Gorgon |HAtt=75 |HHp=238 |VTAtt=120 |VTHp=477 |BossTraits= {{t|Magical attack}} {{t|Death-gaze}} 50% |Tro...")
 
(Addition of amount of resist per monster (I think 4%))
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|Trophy={{Trophy|Gorgon Head}}
 
|Trophy={{Trophy|Gorgon Head}}
 
|Found={{d|Hexx Ruins}}
 
|Found={{d|Hexx Ruins}}
|BInfo=Stheno has the abililty to absorb strength from the other monsters in the dungeon. When you first attack Stheno, every other monster will disappear and be converted into physical and magic resist. This also includes Revenants, but not monsters that reside in subdungeons, nor plants. There is also another boss chosen randomly. This second boss is not removed from play when Stheno absorbs monsters, but seeing as you are capable of using level-up catapults against this second boss it almost always preferable to leave Stheno for last.
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|BInfo=Stheno has the abililty to absorb strength from the other monsters in the dungeon. When you first attack Stheno, every other monster will disappear and be converted into physical and magic resist (4% per absorbed monster). This also includes Revenants, but not monsters that reside in subdungeons, nor plants. There is also another boss chosen randomly. This second boss is not removed from play when Stheno absorbs monsters, but seeing as you are capable of using level-up catapults against this second boss it almost always preferable to leave Stheno for last.
  
 
Since Stheno cannot absorb monsters in subdungeons, it is possible to get a level-up anyways by preparing the Smuggler's Den and needing exactly 1 or 2 XP to level up. However, manipulating your experience so precisely will force you to leave some monsters alive for her to absorb, which may do more harm than it's worth. {{r|Goblin}} is a more reliable way of getting a level-up against her.  
 
Since Stheno cannot absorb monsters in subdungeons, it is possible to get a level-up anyways by preparing the Smuggler's Den and needing exactly 1 or 2 XP to level up. However, manipulating your experience so precisely will force you to leave some monsters alive for her to absorb, which may do more harm than it's worth. {{r|Goblin}} is a more reliable way of getting a level-up against her.  
 
|Tooltip=Difficulty: Hard&#10;Attack/HP: 75/238&#10;Vicious token Attack/HP: 120/477&#10;Traits: Magical attack, Death-gaze 50%&#10;Trophy: Gorgon Head&#10;Found: Hexx Ruins
 
|Tooltip=Difficulty: Hard&#10;Attack/HP: 75/238&#10;Vicious token Attack/HP: 120/477&#10;Traits: Magical attack, Death-gaze 50%&#10;Trophy: Gorgon Head&#10;Found: Hexx Ruins
 
}}</onlyinclude>[[Category:Bosses]]
 
}}</onlyinclude>[[Category:Bosses]]

Revision as of 16:41, 23 November 2017

Boss: Stheno Stheno
Boss: Stheno
Hard Difficulty with Vicious Token
Attack 75 120
Health Points 238 477
Traits
Trophy
Found

Stheno has the abililty to absorb strength from the other monsters in the dungeon. When you first attack Stheno, every other monster will disappear and be converted into physical and magic resist (4% per absorbed monster). This also includes Revenants, but not monsters that reside in subdungeons, nor plants. There is also another boss chosen randomly. This second boss is not removed from play when Stheno absorbs monsters, but seeing as you are capable of using level-up catapults against this second boss it almost always preferable to leave Stheno for last.

Since Stheno cannot absorb monsters in subdungeons, it is possible to get a level-up anyways by preparing the Smuggler's Den and needing exactly 1 or 2 XP to level up. However, manipulating your experience so precisely will force you to leave some monsters alive for her to absorb, which may do more harm than it's worth. Race: Goblin Goblin is a more reliable way of getting a level-up against her.