Difference between revisions of "EE:Monsters"
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|{{t|Physical Resist}}: 50% {{t|Curse Bearer}}, {{t|Magical attack}} | |{{t|Physical Resist}}: 50% {{t|Curse Bearer}}, {{t|Magical attack}} | ||
|West | |West | ||
+ | |} | ||
+ | |||
+ | =Plants= | ||
+ | |||
+ | Spawned from Siabrae, mostly, but also naturally occuring in a few dungeons. | ||
+ | |||
+ | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | ||
+ | |- style="background-color: #EEEEEE" | ||
+ | !Name | ||
+ | !Stats | ||
+ | !Traits | ||
+ | !Dungeons | ||
+ | |- | ||
+ | |[[File:Plant Monster Icon.png]] Shadow Shrub | ||
+ | |{{tinystats|0|1}} | ||
+ | |{{t|No Experience}}, {{t|Bloodless}}, {{t|Magic Immune}}, {{t|First Strike}} Corrupting Aura: 4 (All 3 of these plant types get +2 damage every time one of their species is cut down) | ||
+ | |Tainted Marsh | ||
+ | |- | ||
+ | |[[File:Plant Monster Icon.png]] Shadow Shrub | ||
+ | |{{tinystats|0|1}} | ||
+ | |{{t|No Experience}}, {{t|Bloodless}}, {{t|Magic Immune}}, {{t|First Strike}} Ensnare: 3 (All 3 of these plant types get +2 damage every time one of their species is cut down) | ||
+ | |Tainted Marsh | ||
+ | |- | ||
+ | |[[File:Plant Monster Icon.png]] Shadow Shrub | ||
+ | |{{tinystats|0|1}} | ||
+ | |{{t|No Experience}}, {{t|Bloodless}}, {{t|Magic Immune}}, {{t|First Strike}} Bewitch: 5 (All 3 of these plant types get +2 damage every time one of their species is cut down) | ||
+ | |Tainted Marsh | ||
+ | |- | ||
+ | |[[File:Plant Monster Icon.png]] Shadow Shrub | ||
+ | |{{tinystats|0|1}} | ||
+ | |{{t|No Experience}}, {{t|Bloodless}}, {{t|Magic Immune}}, {{t|First Strike}} {{t|Death-gaze}} 50%, Serrated Strike | ||
+ | |Exile's Path | ||
+ | |- | ||
+ | |[[File:Plant Monster Icon.png]] Strangling Seaweed | ||
+ | |{{tinystats|0|1}} | ||
+ | |{{t|No Experience}}, {{t|Bloodless}}, {{t|Magic Immune}}, {{t|First Strike}} {{t|Death-gaze}} 100%, Unstable | ||
+ | |Tranquil Beach, Western Jungle Curious | ||
+ | |} | ||
+ | |||
+ | = Special Monsters = | ||
+ | |||
+ | Only appearing in challenges, tied explicitly to a dungeon gimmick, or specific subdungeons. | ||
+ | |||
+ | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse" | ||
+ | |- style="background-color: #EEEEEE" | ||
+ | !Name | ||
+ | !Percentage | ||
+ | !Traits | ||
+ | !Location | ||
+ | |- | ||
+ | |Fallen Fighter | ||
+ | |{{tinystats|125%|125%}} | ||
+ | |{{t|Undead}}, {{t|Bloodless}}, {{t|No Experience}} {{t|Death Protection}} (Drops Perseverance Badge) | ||
+ | | Deadman's Pass | ||
+ | |- | ||
+ | |Fallen Wizard | ||
+ | |{{tinystats|175%|100%}} | ||
+ | |{{t|Undead}}, {{t|Bloodless}}, {{t|No Experience}}, {{t|Magical attack}} (Drops Keg of mana) | ||
+ | | Deadman's Pass | ||
+ | |- | ||
+ | |Fallen Priest | ||
+ | |{{tinystats|125%|175%}} | ||
+ | |{{t|Undead}}, {{t|Bloodless}}, {{t|No Experience}} (Drops Keg of Health) | ||
+ | | Deadman's Pass | ||
+ | |- | ||
+ | |Fallen Thief | ||
+ | |{{tinystats|125%|125%}} | ||
+ | |{{t|Undead}}, {{t|Bloodless}}, {{t|No Experience}} {{t|First Strike}} (Drops 25 gold) | ||
+ | | Deadman's Pass | ||
+ | |- | ||
+ | |[[File:Changeling Monster Icon.png]] Sea Devil | ||
+ | |{{tinystats|135%|100%}} | ||
+ | |{{t|Magical attack}}, {{t|Retaliate: Fireball}}, {{t|Death Protection}} | ||
+ | |Swashbuckler Gold | ||
+ | |- | ||
+ | |[[File:Goat Monster Icon.png]] Mountain Goat | ||
+ | |{{tinystats|100%|110%}} | ||
+ | |{{t|Physical Resist}}: 25% | ||
+ | |Spy Silver, Spy Gold | ||
+ | |- | ||
+ | |[[File:Serpent Monster Icon.png]] Shadow Tendril | ||
+ | |{{tinystats|100%|100%}} | ||
+ | |{{t|Weakening blow}} Riposte: 50% | ||
+ | |The Dark Beneath's subdungeon. | ||
+ | |- | ||
+ | |[[File:Animated Armour Monster Icon.png]] Golden Guardian | ||
+ | |{{tinystats|70%|150%}} | ||
+ | |{{t|Corrosive}}: 1, {{t|Weakening blow}}, Protective Blessing: 33% | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:Imp Monster Icon.png]] Greed Demon | ||
+ | |{{tinystats|80%|100%}} | ||
+ | |{{t|Blinks}}, {{t|Life steal}} 20%, Essence Drain 20% | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:Vampire Monster Icon.png]] Banker | ||
+ | |{{tinystats|90%|100%}} | ||
+ | |{{t|Undead}}, {{t|Magic resist}}: 35% {{t|Physical Resist}}: 35%, Corrupting Aura: X (approx. half their level) | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:Bandit Monster Icon.png]] Mercenary | ||
+ | |{{tinystats|120%|120%}} | ||
+ | |{{t|Fast regen}} | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:Dragon Spawn Monster Icon.png]] Lost Ancestor | ||
+ | |{{tinystats|110%|90%}} | ||
+ | |{{t|Magical attack}}, {{t|Physical Resist}}: 50%, {{t|Knockback}} 100% | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:Warlock Monster Icon.png]] Shepherd | ||
+ | |{{tinystats|100%|100%}} | ||
+ | |{{t|Magical attack}} {{t|Cowardly}}, {{t|Spawns}} (Spectre; see below) | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:Goat Monster Icon.png]] Spectre | ||
+ | |{{tinystats|999|1}} | ||
+ | |{{t|First Strike}} {{t|Bloodless}}, {{t|No Experience}} (Hunts the player. Only ever seen as the spawn of a Shepherd) | ||
+ | |Hunting the Gilded Goat (part 3) | ||
+ | |- | ||
+ | |[[File:plant Monster Icon.png]] Doom Shroom | ||
+ | |{{tinystats|25|1}} | ||
+ | |{{t|No Experience}}, {{t|Bloodless}}, {{t|Magic Immune}}, {{t|First Strike}} {{t|Life steal}} 100%, Riposte 500% | ||
+ | |Abomination's unlock subdungeon | ||
|} | |} |
Revision as of 06:05, 18 October 2022
Extreme Edition features dozens of new baddies to kill you horribly.
General Monsters
Monsters found throughout main dungeons. Special/challenge exclusive enemies found in a table below.
Name | Percentage | Traits | Regions |
---|---|---|---|
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Central, South |
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Central, East |
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Central, West |
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Corrupting Aura: X (approx. 1/3rd of level) | Central, North |
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North |
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North |
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North |
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North |
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East |
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West |
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Corrupting Aura: X (1 per level) | West |
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North |
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Magic Resist}}:50%, ![]() ![]() |
North |
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North |
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East |
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South |
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South |
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South |
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West |
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South, West |
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Bewitch: X (approx. 2/3rds their level) | North |
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North |
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East |
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East |
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East | |
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East, North |
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East |
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South |
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South |
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Bewitch: 1 | West |
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West |
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Bewitch: X (half their level), ![]() |
West |
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West |
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West |
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(Every monster in Lekon's Table revives into one of these, and it inherits some traits of the original monster. Namely, undead, bloodless, and magical attack.) | North |
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East |
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East |
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East |
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East |
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East |
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East |
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East |
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East |
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South |
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Serrated Strike, ![]() |
South, West |
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West |
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West |
Plants
Spawned from Siabrae, mostly, but also naturally occuring in a few dungeons.
Name | Stats | Traits | Dungeons |
---|---|---|---|
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|
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Tainted Marsh |
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Tainted Marsh |
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Tainted Marsh |
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Exile's Path |
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Tranquil Beach, Western Jungle Curious |
Special Monsters
Only appearing in challenges, tied explicitly to a dungeon gimmick, or specific subdungeons.
Name | Percentage | Traits | Location |
---|---|---|---|
Fallen Fighter |
|
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Deadman's Pass |
Fallen Wizard |
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Deadman's Pass |
Fallen Priest |
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Deadman's Pass |
Fallen Thief |
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Deadman's Pass |
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Swashbuckler Gold |
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Spy Silver, Spy Gold |
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The Dark Beneath's subdungeon. |
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Hunting the Gilded Goat (part 3) |
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Hunting the Gilded Goat (part 3) |
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Hunting the Gilded Goat (part 3) |
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Hunting the Gilded Goat (part 3) |
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Hunting the Gilded Goat (part 3) |
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Hunting the Gilded Goat (part 3) |
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Hunting the Gilded Goat (part 3) |
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Abomination's unlock subdungeon |