Difference between revisions of "Stheno"
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− | |BInfo=Stheno has the abililty to absorb strength from the other monsters in the dungeon. When you first attack Stheno, every other monster will disappear and be converted into physical and magic resist. This also includes Revenants, but not monsters that reside in subdungeons, nor plants. There is also another boss chosen randomly. This second boss is not removed from play when Stheno absorbs monsters, but seeing as you are capable of using level-up catapults against this second boss it almost always preferable to leave Stheno for last. | + | |BInfo=Stheno has the abililty to absorb strength from the other monsters in the dungeon. When you first attack Stheno, every other monster will disappear and be converted into physical and magic resist (4% per absorbed monster). This also includes Revenants, but not monsters that reside in subdungeons, nor plants. There is also another boss chosen randomly. This second boss is not removed from play when Stheno absorbs monsters, but seeing as you are capable of using level-up catapults against this second boss, it is almost always preferable to leave Stheno for last. |
Since Stheno cannot absorb monsters in subdungeons, it is possible to get a level-up anyways by preparing the Smuggler's Den and needing exactly 1 or 2 XP to level up. However, manipulating your experience so precisely will force you to leave some monsters alive for her to absorb, which may do more harm than it's worth. {{r|Goblin}} is a more reliable way of getting a level-up against her. | Since Stheno cannot absorb monsters in subdungeons, it is possible to get a level-up anyways by preparing the Smuggler's Den and needing exactly 1 or 2 XP to level up. However, manipulating your experience so precisely will force you to leave some monsters alive for her to absorb, which may do more harm than it's worth. {{r|Goblin}} is a more reliable way of getting a level-up against her. | ||
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+ | If you move Stheno using {{s|PISORF}} (even to an empty square), she is angered and absorbs all monsters. However, you can move her safely using {{s|WEYTWUT}} or {{s|WONAFYT}}. | ||
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|Tooltip=Difficulty: Hard Attack/HP: 75/238 Vicious token Attack/HP: 120/477 Traits: Magical attack, Death-gaze 50% Trophy: Gorgon Head Found: Hexx Ruins | |Tooltip=Difficulty: Hard Attack/HP: 75/238 Vicious token Attack/HP: 120/477 Traits: Magical attack, Death-gaze 50% Trophy: Gorgon Head Found: Hexx Ruins | ||
}}</onlyinclude>[[Category:Bosses]] | }}</onlyinclude>[[Category:Bosses]] |
Latest revision as of 03:55, 17 February 2024
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Stheno has the abililty to absorb strength from the other monsters in the dungeon. When you first attack Stheno, every other monster will disappear and be converted into physical and magic resist (4% per absorbed monster). This also includes Revenants, but not monsters that reside in subdungeons, nor plants. There is also another boss chosen randomly. This second boss is not removed from play when Stheno absorbs monsters, but seeing as you are capable of using level-up catapults against this second boss, it is almost always preferable to leave Stheno for last.
Since Stheno cannot absorb monsters in subdungeons, it is possible to get a level-up anyways by preparing the Smuggler's Den and needing exactly 1 or 2 XP to level up. However, manipulating your experience so precisely will force you to leave some monsters alive for her to absorb, which may do more harm than it's worth. Goblin is a more reliable way of getting a level-up against her.
If you move Stheno using PISORF (even to an empty square), she is angered and absorbs all monsters. However, you can move her safely using
WEYTWUT or
WONAFYT.