Difference between revisions of "Full:Goblin (race)"

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The goblin is a race in Desktop Dungeons, unlocked after finding it in a sub dungeon and giving it 20 gold. The goblin gets +5 experience points for every 85 conversion points.
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#REDIRECT[[Goblin]]
 
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== Strategy ==
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The goblin takes advantage of classes that gain level-dependent bonuses (e.g.: monk and assassin).
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'''Monk:''' When using a monk, the player will take advantage of the monk's high regeneration. The player should try to reach level 10 by worshiping a god that has an experience-giving boon, such as Jehora Jeheyu or Dracul. Avoid worshiping Tikki Tooki, unless there are many low-level monsters in the map.
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Another good choice for a god is Taurog, but be careful: if you worship him, it will be difficult to convert to another god, because he will reduce your mana and fill up your inventory slots.
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Before starting the boss battle(s), make sure you are about to level up. Then, use all your HP and MP and convert a glyph. You will gain a level, recovering your HP and MP. Start fighting the boss again, but this time, whenever you run out of HP, explore some tiles. This works best when you have a high level.
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Latest revision as of 19:15, 21 April 2012

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