Difference between revisions of "Gods"

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|Grants 5 additional maximum HP
 
|Grants 5 additional maximum HP
 
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*Destroy a wall - +2 Piety
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*Destroy a wall: +2 Piety
*Level up - +10 Piety
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*Level up: +10 Piety
 
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*Use a rune - -1 Piety
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*Use a rune: -1 Piety
 
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Reduce resistances by 10%
 
Reduce resistances by 10%
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|Reduce max health by 5. Set current health to 1
 
|Reduce max health by 5. Set current health to 1
 
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*Kill a non-undead creature - +3 Piety
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*Kill a non-undead creature: +3 Piety
 
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|Die
 
|Die
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|Creates IMAWAL Glyph if it doesn't exist.
 
|Creates IMAWAL Glyph if it doesn't exist.
 
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*Use IMAWAL on a creature - +10 Piety
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*Use IMAWAL on a creature: +10 Piety
 
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*Destroy a wall - +1 favor
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*Destroy a wall: +1 Piety
 
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*Level up - +20 Piety
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*Level up: +20 Piety
 
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|Subtracts 2 maximum mana, inflicts mana burn, and removes any immunity from mana burn
 
|Subtracts 2 maximum mana, inflicts mana burn, and removes any immunity from mana burn
 
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*Kill an enemy - +2 Piety
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*Kill an enemy: +2 Piety
*Kill an enemy that uses magical attack - +5 Piety
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*Kill an enemy that uses magical attack: +5 Piety
|Use a rune: -5 Piety
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*Use a rune: -5 Piety
 
|Health is halved
 
|Health is halved
 
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*Avoid damage in combat- +4 Piety
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*Avoid damage in combat: +4 Piety
 
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*Take damage - -1 Piety
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*Take damage: -1 Piety
 
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All enemies gain first strike
 
All enemies gain first strike

Revision as of 03:59, 18 June 2010

Gods work similarly to other roguelike games, each giving themed bonuses and penalties. No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

God Worship Piety Rewards Piety Penalties <0 Piety Penalty Options
Binlor Ironshield Grants 5 additional maximum HP
  • Destroy a wall: +2 Piety
  • Level up: +10 Piety
  • Use a rune: -1 Piety

Reduce resistances by 10%

  • Convert from Earthmother
  • Convert from Glowing Guardian
  • Boon: Mining. 20 Piety- destroys random chunks of wall
  • Boon: Hardiness. 30 Piety- 25% Physical Resistance
  • Boon: Heroics. 80 Piety- Advance instantly to level 10. No further piety gain.
Dracul Reduce max health by 5. Set current health to 1
  • Kill a non-undead creature: +3 Piety
Die
  • Boon: Bloodpower. 10 Piety- gain 5 max mana, lose 5 max health
  • Boon: Bloodfury. 20 Piety- 20% bonus damage, lose 5 max health
  • Boon: Bloodshield. 25 Piety- 20% resistances, lose 5 max health
  • Boon: Bloodhunger. 30 Piety- 20% lifesteal, lose 5 max health
  • Boon: Bloodswell. 40 Piety- Fully restore health, lose 5 max health
The Earthmother Creates IMAWAL Glyph if it doesn't exist.
  • Use IMAWAL on a creature: +10 Piety
  • Convert from Glowing Guardian
  • Convert from Binlor Ironshield
  • Boon: Greenblood. 15 Piety- Poison Immunity
  • Boon: Plantation. 15 Piety- +10 Piety for every onscreen bloodstain
  • Boon: Stoneform. 100 Piety- Leveling up grants 5 max HP, 2 base damage, 1 max mana. Only if worship is maintained.
Glitterfinger
Glowing Guardian
Jehora Jeheyu, god of destruction
  • Destroy a wall: +1 Piety
Mystera Annur
The Pactmaker
  • Level up: +20 Piety
Taurog, the god of battle Subtracts 2 maximum mana, inflicts mana burn, and removes any immunity from mana burn
  • Kill an enemy: +2 Piety
  • Kill an enemy that uses magical attack: +5 Piety
  • Use a rune: -5 Piety
Health is halved
  • Boon: Fury. 15 Piety- Add 5 damage, lose 2 maximum mana
  • Boon: Command. 15 Piety- Add 5 experience, lose 2 maximum mana
  • Boon: Mageshield. 25 Piety- Gain 25% magical resistance, lose 2 maximum mana
  • Boon: Penetration. 50 Piety- All monsters physical resistance reduced to 0, lose 2 maximum mana
  • Boon: Rage. 90 Piety- Add 50% damage to all attacks, maximum mana reduced to 1
Tikki Tooki
  • Avoid damage in combat: +4 Piety
  • Take damage: -1 Piety

All enemies gain first strike

  • Boon: Dodging. 15 Piety- Enhance your dodge chance by 10%
  • Boon: Gold. 30 Piety- Gain a bonus of 40 gold
  • Boon: Poison. 60 Piety- Melee attacks become Poisonous
  • Boon: First Strike. 80 Piety- Gain permanent first strike in battle