Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
Please note that due to the recent changes to how gods work, this page is very much a WIP.
God
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Worship
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Piety Rewards
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Piety Penalties
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<0 Piety Penalty
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Options
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Binlor Ironshield
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Grants 5 additional maximum HP
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- Destroy a wall: +2 Piety
- Level up: +10 Piety
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Reduce resistances by 10%
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- Convert from Earthmother
- Convert from Glowing Guardian
- Boon: Mining. 20 Piety- destroys random chunks of wall
- Boon: Hardiness. 30 Piety- 25% Physical Resistance
- Boon: Heroics. 80 Piety- Advance instantly to level 10. No further piety gain.
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Dracul
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Reduce max health by 5. Set current health to 1
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- Kill a non-undead creature: +3 Piety
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- Kill an undead creature: -5 Piety
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Die
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- Boon: Bloodpower. 10 Piety- gain 5 max mana, lose 5 max health
- Boon: Bloodfury. 20 Piety- 20% bonus damage, lose 5 max health
- Boon: Bloodshield. 25 Piety- 20% resistances, lose 5 max health
- Boon: Bloodhunger. 30 Piety- 20% lifesteal, lose 5 max health
- Boon: Bloodswell. 40 Piety- Fully restore health, lose 5 max health
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The Earthmother
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Creates IMAWAL Glyph if it doesn't exist.
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- Use IMAWAL on a creature: +10 Piety
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- Convert from Glowing Guardian
- Convert from Binlor Ironshield
- Boon: Greenblood. 15 Piety- Poison Immunity
- Boon: Plantation. 15 Piety- +10 Piety for every onscreen bloodstain
- Boon: Stoneform. 100 Piety- Leveling up grants 5 max HP, 2 base damage, 1 max mana. Only if worship is maintained.
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Glowing Guardian
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Fully heals you.
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- Kill an undead enemy: +1 Piety
- Kill a snake: +1 Piety
- Kill an imp: +1 Piety
- Use the HALPMEH glyph: +? Piety
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- Convert from Earthmother: -? Piety
- Convert from Binlor: -? Piety
- Boon: Healing. 50 Piety- The Glowing Guardian will fully restore your health.
- Boon: Protection. 50 Piety- The Glowing Guardian will offer you protection from the next killing strike.
- Boon: Absolution. 100 Piety- The Glowing Guardian will absolve all slain enemies, granting you +1 maximum health per on-screen blood stain.
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Jehora Jeheyu, god of destruction
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- Destroy a wall: +1 Piety
- Take xx damage: +4 Piety
- Receive xx damage: +4 Piety
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Mystera Annur
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The Pactmaker
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Nothing happens.
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Taurog, the god of battle
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Subtracts 2 maximum mana, inflicts mana burn, and removes any immunity from mana burn
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- Kill an enemy: +2 Piety
- Kill an enemy that uses magical attack: +5 Piety
- Convert a rune: +5 Piety
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Health is halved
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- Boon: Fury. 15 Piety- Add 5 damage, lose 2 maximum mana
- Boon: Command. 15 Piety- Add 5 experience, lose 2 maximum mana
- Boon: Mageshield. 25 Piety- Gain 25% magical resistance, lose 2 maximum mana
- Boon: Penetration. 50 Piety- All monsters physical resistance reduced to 0, lose 2 maximum mana
- Boon: Rage. 90 Piety- Add 50% damage to all attacks, maximum mana reduced to 1
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Tikki Tooki
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- Avoid damage in combat: +4 Piety
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All enemies gain first strike. All dodge bonuses removed.
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- Boon: Dodging. 15 Piety- Enhance your dodge chance by 10%
- Boon: Gold. 30 Piety- Gain a bonus of 40 gold
- Boon: Poison. 60 Piety- Melee attacks become Poisonous
- Boon: First Strike. 80 Piety- Gain permanent first strike in battle
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