Gods
From DDwiki
God | Effect | Renouncement penalty | Remarks |
---|---|---|---|
Taurog, the god of battle | Gives attack bonuses for physical kills; penalizes for use of magic. | ? | Good for physical combat specialists. |
The Earthmother | Rewards the act of petrification. | Floods the level in stone. | Good for gorgons. Renouncement can be used to the advantage of a transmuter. |
Glowing Guradian | Gives protection from poison, and rewards the slaying of undead; dislikes the use of unholy magic. | ? | Good when fighting many undead. |
Binlor Ironshield | Gives stat bonuses for long-term loyalty and gold for mining. | ? | ? |
Dracul | Rewards killing with up to 30% lifesteal. Deducts maximum health when recruiting, punishes the killing of undead, detests holy spells and holy men. | ? | Good for vampires and physical combat specialists. Proceed with caution when serving this God. Do not renounce. |
Tikki Tooki | Rewards displays of skills (killing an enemy in normal combat without taking damage) by curing ailments and increasing nimbleness. Also gives you one health potion. | If entertained (number of skillful kills?), Tikki Tooki will allow renouncing with no consequence; otherwise he will destroy your health potions. | Good for rogues and assassins. |
Jehora Jeheyu, god of destruction | Rewards damage taken with increased health and damage dealt with increased attack power. Removes first strike and punishes the use of magic to protect own life. | ? | Good for units that do not rely on defensive magic for their survival. |
Mystera Annur | Reduces physical damage to 1 but provides additional maximum mana with every level up and on each kill. | Attack power is returned, but glyphs will break after use. | Good for wizards and bloodmages. |
The Pactmaker | Somewhat mysterious. Decreases stats when you begin to follow him. Provides additional experience for each kill, 1 max mana with each level up, and probably some other stuff. | Does nothing | Good for assassins. |