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Revision as of 19:03, 23 November 2010 by Headrock (Talk | contribs)

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About the info boxes for monsters, I just realized that they can be expanded to have a second "section" for concise data about the boss itself. Particularly, since bosses have fixed health/damage and other properties, you can put in the exact values for reference. Maybe even put in a second image of the monster with the "10" level indicator, and the data below it just like the data for the regular monster (but with fixed values instead of percentages). --Headrock 09:40, 23 November 2010 (UTC)

  • Okay, infobox is updated, the fields should all be there except for a 'Notes' section on the boss itself... wasn't sure if it was necessary. A boss image may also be hard to come by. I went through all of the heroes and took larger screencaps but monsters present a bigger hassle since their hover image is on a black background (and their outline is black as well).--Gentlegiant03 15:38, 23 November 2010 (UTC)
    • I'll try to copy your style, got some expertise on Photoshop. --Headrock 17:31, 23 November 2010 (UTC)
      • Worked like a charm, I used a combination of screenshots with the default tileset images to create enlarged images. Unlike the other monster images these are scaled up to 75x75 using Nearest Neighbour, so they don't appear blurred. (P.S. if you want even larger ones, as they appear in a game when the window is stretched to full size, that can be arranged as well.) --Headrock 19:03, 23 November 2010 (UTC)