Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby Gavster on Sat Nov 03, 2012 5:39 am

I got the same issue as Darvin. Also when i hit escape, unity crashes. (its happened 3-4 times)
Sounds like a fun week for the developers!
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Re: Bug reports (Spoilers ahoy!)

Postby sitnaltax on Sat Nov 03, 2012 2:13 pm

Another bug:

I took an Orc Crusader into the Dragon Isles. I killed several popcorn monsters in a row, but through it all my Momentum was stuck at exactly 14%. I had the Whargarbl (the sword that adds Burning Strike), if that matters.
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Re: Bug reports (Spoilers ahoy!)

Postby cpassmor on Sat Nov 03, 2012 4:58 pm

As of today, when I try to play the game, it won't even start. Unity crashes with a 'fatal content error' as soon as it finishes loading. This seems to happen on both Firefox and Chrome. Could my installation have somehow gotten corrupted somehow?
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Re: Bug reports (Spoilers ahoy!)

Postby booooooze on Sat Nov 03, 2012 7:11 pm

I also can't load in firefox or chrome.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Sun Nov 04, 2012 2:23 pm

Seriously, you're all getting these issues in Firefox too now? ... Fuck.
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Re: Bug reports (Spoilers ahoy!)

Postby booooooze on Sun Nov 04, 2012 4:00 pm

Was able to get it to load this morning (took forever, though), but still get this:

Image
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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Tue Nov 06, 2012 8:35 pm

Image
Got to the Avatar, attacked him once then cast a fireball and the game crashed. Shame; I had more than enough resources to pull it off (two hits of blood tithe with all my blood pools intact, lots of damage resistance, reduction, and some lifesteal on top of that)
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Re: Bug reports (Spoilers ahoy!)

Postby Terrabull on Thu Nov 08, 2012 9:25 pm

Loading in Chrome brings up the town, then some weird stuff. Either it goes black, or it just stops responding to the mouse moving.
Loading in IE doesn't even happen because it crashes while Unity is trying to load.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Fri Nov 09, 2012 9:50 am

Darvin wrote:Got to the Avatar, attacked him once then cast a fireball and the game crashed. Shame; I had more than enough resources to pull it off (two hits of blood tithe with all my blood pools intact, lots of damage resistance, reduction, and some lifesteal on top of that)


I don't think the game is going to be exceptionally stable when there's already sprite loading problems (as shown by the lack of an inventory), that crash is definitely a faux running-out-of-memory error (which is wonderfully laughable, because it then has enough memory to load the crash panel sprite background).

Apparently when compiled in Unity 4, these errors simply don't exist. Meaning they seem to have been introduced in the webplayer recently.
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Re: Bug reports (Spoilers ahoy!)

Postby Fran on Fri Nov 09, 2012 8:09 pm

Some of my icons or rather sprites are blurry now, using fire fox.
It is not consistent in which ones are blurry:
For example, only some of the items in my locker (but not all of them) and all monsters of certain monster species (on naga city: burn viper and acid blob).
I don't know about last week, but this has not been the case two weeks before.
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