Now i know what vicious means

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Re: Now i know what vicious means

Postby The Avatar on Wed Dec 05, 2012 10:37 pm

I totally agree on removing VHoS. I don't know about transferring the two bosses. Namtar is fine as is, and he is technically a vampire (or he shares the sprite) under that cloak.

I love symmetry.
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Re: Now i know what vicious means

Postby Darvin on Wed Dec 05, 2012 10:42 pm

Far too late for this, but I'd love to see a central dungeon that includes Indomitable, Rex, Evolvia, Itsssama, BlahBlah, and Getindafax. All the sub-vicious final bosses from the four directions plus two lesser bosses. The quest text for the vampire could say "we need blood from powerful creatures; lots, and lots of blood"
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Re: Now i know what vicious means

Postby The Avatar on Wed Dec 05, 2012 10:46 pm

Rated hard or vicious?

We don't have a central vicious, and what better that pumped versions of the more interesting bosses!
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Re: Now i know what vicious means

Postby Sidestepper on Wed Dec 05, 2012 10:51 pm

Darvin wrote:Far too late for this, but I'd love to see a central dungeon that includes Indomitable, Rex, Evolvia, Itsssama, BlahBlah, and Getindafax. All the sub-vicious final bosses from the four directions plus two lesser bosses. The quest text for the vampire could say "we need blood from powerful creatures; lots, and lots of blood"


Oh wow that would be awesome, like an old school boss parade. Maybe if we ever get to power to make our own dungeons...
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Re: Now i know what vicious means

Postby Gavster on Thu Dec 06, 2012 6:16 am

In regards to namtars lair, I find it a breeze and don't really have to think about it.
If space is the issue, binlor, lemissee or bludtupow can make life easy. All I worry about are the first two boss forms and the first namtar might need a potion.. he takes 3 or 4 hits? Find the minions and getindare dodge him.
Maybe its a case of he was hard but now he's much easier.
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Re: Now i know what vicious means

Postby Lujo on Thu Dec 06, 2012 7:34 am

Gavster wrote:If space is the issue, binlor, lemissee or bludtupow can make life easy.


This is the part of Namtar's Lair you do have to figure out.
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Re: Now i know what vicious means

Postby The Avatar on Thu Dec 06, 2012 7:37 am

Yeah. Especially since Binlor can feed magic resistance to help beat forms one and two.
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Re: Now i know what vicious means

Postby Lujo on Thu Dec 06, 2012 9:45 am

The Avatar wrote:Yeah. Especially since Binlor can feed magic resistance to help beat forms one and two.


But it's also probably the best example of what I'm talking about. Old Binlor (the one who didn't leave behing useles tiles) could let you do Namtar's lair with ease. Applied almost anywhere else (even without the magic resist relevance) it was litteraly a "noclip" exploit.

Technicaly, if you nerf all of these, Namtar's lair should be impossible. If you don't, you got newbie crutches that make the game so easy it goes down to personal restrictions and not picking stuff on purpose to make it challenging.

(It's more relevant to the other discussion and why I'm sort of glad Taurog tapers of late game, and I do guess you could balance the crutches instead of nerfing them or letting them run ramapnt)
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Re: Now i know what vicious means

Postby Darvin on Thu Dec 06, 2012 4:42 pm

Technicaly, if you nerf all of these, Namtar's lair should be impossible

It can be beaten handily without Binlor, LEMMISI, or BLUDTUPOWA. Trignome Warlord of Jehora Jeheyu was my most recent Namtar run, and my only source of wall-smashing was PISORF (which I used to get my secret subdungeon)
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Re: Now i know what vicious means

Postby Dreamdancer on Thu Dec 06, 2012 11:29 pm

After three purist fails on cursed oasis, i tried DL again. This time with preps and i won :mrgreen:

Found Tikki Tooki early. Totally abused dodge against the bosses and with way to many gold to do anything sensible, i decided to give TT a huge amount. This resulted in 5 reflex/dodge potions and the Avatar went down really fast :twisted:
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