The Avatar wrote:Yeah. Especially since Binlor can feed magic resistance to help beat forms one and two.
But it's also probably the best example of what I'm talking about. Old Binlor (the one who didn't leave behing useles tiles) could let you do Namtar's lair with ease. Applied almost anywhere else (even without the magic resist relevance) it was litteraly a "noclip" exploit.
Technicaly, if you nerf all of these, Namtar's lair should be impossible. If you don't, you got newbie crutches that make the game so easy it goes down to personal restrictions and not picking stuff on purpose to make it challenging.
(It's more relevant to the other discussion and why I'm sort of glad Taurog tapers of late game, and I do guess you could balance the crutches instead of nerfing them or letting them run ramapnt)