And I just had a miser parched victory with her in the Slime Pits. Preps were Crystall Ball, Compression, Bet on boss, no church prep, extra attack, health, mana, dodge, whoopaz and schaden.
Found B2P, APHEELSICK and Mysterea. CB, B2P and APHEELSICK won it, I could've probably gone hoarder and faitless, and for all practical purposes I was playing a gimped assasin... Or anybody, really - I had HALPMEH on board with a supposed resist stacker and natural poisoner, but there was no need to even pick it up. I only converted ENDISWALL once the boss fight started for a lark (got one fireball out of Refreshment)... Didn't pick anything up. Could've gotten specialist if I just killed the SMM first, as he did take at least one melle hit for whoopaz (poison was applied to the Goo through APHEELSICK out of childish spite and because health was better used to fuel B2P).
Also had a bunch of B2P fodder exploration in the basement.
On the other hand this is obviously doable on the first try, without vicious rewards, and unfavourable subdungeons:

But that, again, was also obviously done by avoiding the way she was ment to be played. I offer it as an appology to anyone who thought I'm whining about the theoretical lack of power in the gorgon. I still don't think she could've done 2 bosses at this difficulty unless those statues gave off gold. And I think I can pretty much tell what she can and can't do - despite all my failings as a person, and the occasional annoying and spammy fixation on an issue, I'm still one of the veteran brigade heavyweights on playskill merits, and my expirience with resistance stacking poisoners is rather huge.
Also, having rolled the Rock Garden with her just now, I figured out what's so annoying - the "starts with ENDISWALL" play leads to an overexploratory kind of gameplay. It's kind of why I find Binloring up the map distastefull - last time we were overexploring, you guys (the devs) didn't like it and changed the dungeon exploration system and the XP curve. Then guys started to undo these (wellcome) changes by prepping ole broken Binlor, so he then got nerfed.
I adjusted to the new way the game plays wholeheartedly, and I see the current Gorgon as the one guy who can and must play the game in a way which was deemed disruptive enough to warrant some big and impactfull changes. Yeah, ok, I can dig that there can be one guy who still gets to binlor down the entire map and overexplore by default, and there is twisted balancing to the whole "mind how much you overexplore", but I never liked that sort of gameplay and still find it a bit distastefull.
And, err, gold on statues - would help with all those cases where she has to do trickshots or really unfavourable dungeons.