Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Tue Jan 22, 2013 9:24 pm

http://www.bilder-upload.eu/show.php?file=ced642-1358889483.png

Look at the Bridge Troll. It has so many buffs/debuffs that they don't fit into the descriptionbox, which makes the bottom ones barely readable.
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Tue Jan 22, 2013 11:11 pm

The God-O-Tron altars are always the altars normal, unaffected sprite, even if you worship or you desecrate (this is of course AFTER you pay your 20 gold).
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Wed Jan 23, 2013 2:16 am

"The Damned One" 's in Bloodmage Bronze still have the Barbing Bushes as Picture.
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Wed Jan 23, 2013 6:57 am

16 seconds into this playthrough video the entire dungeon sans walls is revealed for a moment. I don't actually recall seeing that when I was recording, so it might be a byproduct of the screen recording program. I'm not sure though.
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Re: Bug reports (Spoilers ahoy!)

Postby FDru on Wed Jan 23, 2013 1:02 pm

q 3 wrote:16 seconds into this playthrough video the entire dungeon sans walls is revealed for a moment. I don't actually recall seeing that when I was recording, so it might be a byproduct of the screen recording program. I'm not sure though.


I've been noticing this as well, but I don't use recording software. The only time I've actually seen it happen was when using a friend's laptop, though. I know it is a Mac and it uses Firefox, not sure of the specs beyond that.
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Wed Jan 23, 2013 1:52 pm

In the monster shop subdungeon, the shopdialog pops up after every hit/cast if you stand on the shoptile while doing so.
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Re: Bug reports (Spoilers ahoy!)

Postby gjaustin on Wed Jan 23, 2013 3:43 pm

q 3 wrote:16 seconds into this playthrough video the entire dungeon sans walls is revealed for a moment. I don't actually recall seeing that when I was recording, so it might be a byproduct of the screen recording program. I'm not sure though.


I've seen that many, many times. I think I may have reported it on an earlier page.
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Thu Jan 24, 2013 12:37 am

Poison seems to count every tile twice on Cursed Oasis for some reason - i.e a lv 1 monster poisoned by a lv 1 assasin is only poisoned for 5 tiles rather than 10.

Offtopic:
Which makes me wonder, since the regen works normal, what would happen if a monster had exactly one poison stack left? Would it regenerate half a Hp and round up, or none at all ?
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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Thu Jan 24, 2013 12:48 am

Which makes me wonder, since the regen works normal, what would happen if a monster had exactly one poison stack left? Would it regenerate half a Hp and round up, or none at all ?

The game always rounds in the way that is most unfavourable to the player.
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Re: Bug reports (Spoilers ahoy!)

Postby Blovski on Thu Jan 24, 2013 2:44 am

Poison + 1 stack of burning on a level 1 displays as if it will expire, when in fact it'll go on indefinitely.
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