dislekcia wrote:That point doesn't seem to exist with lockers. Aequitas called it ages ago when he asked how much is enough? This isn't a balance concern, it's not something that people can theorycraft out or we can figure out on our end, it's a slope that simply needs a resolute backstop at some point.
Lujo wrote:*post end-game stuff*
Nandrew wrote:an achievement that a rare portion of the gamer landscape will achieve
berpdreyfuss wrote:One thing I don't get at this point of the discussion (or two discussions, really) is: If only very few people get good enough to be beating vicious or maybe vicious-vicous, why can't they have unlimited space at some point post-end-game? With that logic it won't change anything to most of the players anyway.
Lujo wrote:There is no point debating with me on this here, and I wont change my mind about this
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