CunningGabe wrote:Not exactly a bug per se, but: is there a way to see what the monster characteristics like "Cowardly" mean? It would be nice if one of the inventory tabs was always the last monster you pointed to, so that you could mouseover the characteristics and see what they mean. You figure it out soon enough anyway, but it's nice to know what you're getting into beforehand!
HenryVIIII wrote:Though I would imagine this is something that's already being worked out?
MaximumSquid wrote:Might not even be a bug, but I killed a LvL 2 Warlock in a dungeon and underneath the warlock a LvL 1 zombie appears. . .
The problem is that when you slay a level 2 Warlock this way you don't get any exp and you just end up with the bad LvL 1 exp
el_devo wrote:Also, I was playing in the Den of Danger and encountered an impossible start. Here is a screenshot. There was 1 level 1 monster in the area, with only 1 exit blocked by a level 2 monster. I remember you saying you had tweaked the start to be more generous, so this might just be an extremely unlucky randomization.
Nandrew wrote:HenryVIIII wrote:Though I would imagine this is something that's already being worked out?
You're also admittedly plunged into the deep end with this demo, as the typical player's kingdom usually starts off with fewer features and one or two guiding tutorials.
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