booooooze wrote:I've been hammering PQI for a few weeks now (well, 4-10 a day). I still have barely hit 50% of classes on most dungeons (on my most recent playthrough, which is the one I've spend the most time on). It's just for fun, for me, to force me to play dungeons I don't like much (cursed oasis), classes I don't play much (lots), and badges I don't get much (hoarder).
I hate hoarder.
So are you doing PQI becasue you want a challenge, for gold or for completion?
I'm interested in whether you would be playing these dungeons with different races and classes if there were tangible rewards attached to completion.
I find PQI quite challenging, but i think it is more suited to the stage in the game where you have 'seen' most things, namely finished most dungeons with most classes. If there were decent quests for dungeon completion, I see the PQI as a hardcore addition to that, as well as a great way to push yourself when you have clocked everything. It would make PQI runs contribute to game progression in a more meaningful way.