The one and only

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Re: The one and only

Postby Sidestepper on Tue Sep 03, 2013 9:15 pm

Yep, that's the stuff. You need a lot of things to make it work, but there are a lot of things that make it work. Quicksilver, Reflex, Badge of Courage, Tikki Tooki, CYDSTEP, GETINDERE, WEYTWUT, Earthmother, Namtar's Ward and probably a few other things I'm forgetting. No single item on the list is required, but you do have to get several simultaneously.

EDIT: When this was first discovered, we had the pre-nerf trisword. This made the bosskill so trivial that Lujo refused to use it in his thread.
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Re: The one and only

Postby The Avatar on Tue Sep 03, 2013 10:22 pm

Yeah, the Lujo strategy (which works in vicious mode) is orc rogue for as much damage as possible (you can hit about 40), then use Namtar's Ward+as many DPs as possible. The reflex combo and whupaz are huge helps too. You may have to level up once or twice, especially if you want to get the most out of TT's reflex combos.
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Re: The one and only

Postby Darvin on Tue Sep 03, 2013 11:23 pm

is orc rogue for as much damage as possible (you can hit about 40),

40? That's extremely low-ball:

5 base
+2 sword
+14 (560 CP orc)
+40% class bonus
+30% boosters
+20% extra boosters
= 39.9

This is possible with preps alone (note that I'm counting the six potions on the ground to bring the total CP available in a dungeon to 560). If you find anything else to boost your damage from shops, deities, or subdungeons, you can go much higher.
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Re: The one and only

Postby The Avatar on Wed Sep 04, 2013 3:14 am

My brain failed halfway through that post... 60 is a better estimate (although you will probably need a gods to do so).
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Re: The one and only

Postby JayPlaysIndieGames on Wed Sep 04, 2013 4:19 am

wow I'm jealous, now I gotta figure out a way to do it at lvl 1. . .yeah I used amulet of yendor (prepped) + goblin lvl ups to lvl 5. Apheelsicked for extra damage then used binlor (prepped) so that I could tank hits. I would have used pisorf to get the extra piety I needed but pactmaker showed up so consensus made it a non-issue. . .
WHETWUT was to get rid of his first strike for the final blow

edit: In retrospect this could easily be done Warmonger as long as pactmaker shows up
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Re: The one and only

Postby Sidestepper on Wed Sep 04, 2013 5:31 am

Warlords do it too. The goat was an accidental misclick, it totally doesn't count.

Image

Really, any class except maybe the monk and vampire can do this, it just takes more luck. I don't think there's a fix for it. The problem isn't with dodges or death protection or orcs or the Rogue or the Warlord or Tikki Tooki or Earthmother or Taurog or Dragonsoul or Crystal Ball etc. The problem is the combination of all of those factors. The only way to stop the combo is to nerf the individual components so badly that they no longer work during normal play, but that's like, half the game.

I've long accepted this as a kind of weird backdoor that veterans can use for the occasional laugh.
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Re: The one and only

Postby Lujo on Wed Sep 04, 2013 8:58 am

JayPlaysIndieGames wrote:wow I'm jealous, now I gotta figure out a way to do it at lvl 1. . .yeah I used amulet of yendor (prepped) + goblin lvl ups to lvl 5. Apheelsicked for extra damage then used binlor (prepped) so that I could tank hits. I would have used pisorf to get the extra piety I needed but pactmaker showed up so consensus made it a non-issue. . .
WHETWUT was to get rid of his first strike for the final blow

edit: In retrospect this could easily be done Warmonger as long as pactmaker shows up


Wow, that sounds like a really fun and interesting method - I was very curious how you did it from your initial description. I never did it that way because I never lockered Yendor when I was doing it. Also, people tend to forget just how good Binlor's piety spike is.

"String of free hits" were always a bit of passion of mine, but some thread somewhere made me go and apply it to a lvl1 bosskill back when we were debating (or winding up for the debate) on whethr the old trisword was broken. It was. Somebody, either Dreamdancer or someone, starded doing weird lvl1 kills with the Transmuter so I gave it a go :)

I'm way too rusty to even attempt it, but I remember doing Namtar in with it (well, it's easier than some regular VT stuff). I'm also kind of sure there's a vid of me doing the SMM in in Venture cave.

My preffered "throw money at it" solution is Fabulous Treasure + Orc + prepped TT. You can pretty much convert everything and still tribute up a string of potions.

Also, I'm not sure anything needs to be nerfed. Trisword was warping the entire game and learning curve on it's own. This is a fun puzzle which requires you to know how many things interact, all the sources of free hits, world class CP/piety shennanigans, knowlegde of preps even some pro's don't have (because prepping habits actually go the other way with pros) and all that. And it still won't get you through Dragon Isles, DL, NC, VHoS and VGT (and quite possibly a few other places).

TBH I got the idea from Darvin's musings about base damage being the overall most important stuff. As usual I took it to the logical extreme. What's funny is that people really approach preps differently and this affects them strongly, so in that sense the locker as-is is working. On the other hand, I could've played for a million years and never discovered what Jay did because I would never locker Yendor because of the locker-as-is.

Aynway here's the vid:

http://www.youtube.com/watch?v=Rqbbo_MMfr8

It has some rambling on the issues of the day in the beginning, oh well... It's also nowhere near perfect play or foolproof :D
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