Difference between revisions of "Alpha:Serpent"
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{{DDMonster | {{DDMonster | ||
− | |title= | + | |title=Serpent |
− | |image=[[File: | + | |image=[[File:Alpha_Serpent.png|50px]] |
|attack=100% | |attack=100% | ||
|health=100% | |health=100% | ||
− | |||
|abilities=Poison attack | |abilities=Poison attack | ||
− | | | + | |unlock=Complete Normal dungeon as a [[Alpha:Priest|Priest]] |
− | |}} | + | |notes= |
+ | }} | ||
− | The ''' | + | The '''Serpent''' is one of the [[Alpha:Monsters|monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Alpha:Priest|Priest]], and can poison its enemies, preventing regeneration. The boss version of the serpent is '''Jormungandr'''. Serpents are also found in the [[Alpha:Snake Pit|Snake Pit]] side dungeon. |
− | ==Statistics== | + | == Statistics == |
*Health: 100% | *Health: 100% | ||
*Damage: 100% | *Damage: 100% | ||
*Poisons you | *Poisons you | ||
− | ==Strategies== | + | == Strategies == |
− | Serpents have only average statistics, and poison is healed upon gaining a level, making serpents a great target for lower-level players. However, serpents of equal level should be avoided unless you have the HALPMEH glyph to cure the poison from the fight. If you can't avoid being poisoned, you can use a health potion to cure the poison, or attempt to gain a level. If a class does not regenerate health normally, they can freely attack serpents without worry. | + | Serpents have only average statistics, and poison is healed upon gaining a level, making serpents a great target for lower-level players. However, serpents of equal level should be avoided unless you have the [[Alpha:HALPMEH|HALPMEH]] glyph to cure the poison from the fight. If you can't avoid being poisoned, you can use a health potion to cure the poison, or attempt to gain a level. If a class does not regenerate health normally, they can freely attack serpents without worry. |
− | ==Boss info== | + | == Boss info == |
− | Jormungandr doesn't have any remarkable traits to set him aside from the other bosses, and unless using APHEELSIK, the poison won't matter too much in the long run, so Jormungandr is one of the few bosses it's fairly safe to go toe-to-toe with. It's still as strong as your usual boss, so if you need to weaken it first, by all means do so, but don't bother attacking Jormungandr at melee until you're confident you can win without needing to regenerate. | + | {{DDBoss |
+ | |boss=Jormungandr | ||
+ | |quote=There's a bit of Norse mythology for ya | ||
+ | |bossimage=[[File:JormunganderLarger.png|50px]] | ||
+ | |bossattack=75 | ||
+ | |bosshealth=318 | ||
+ | |bossabilities=Poison attack | ||
+ | }}''"Hssssss... who dares disturb the world serpent?"'' | ||
+ | |||
+ | Jormungandr doesn't have any remarkable traits to set him aside from the other bosses, and unless using [[Alpha:APHEELSIK|APHEELSIK]], the poison won't matter too much in the long run, so Jormungandr is one of the few bosses it's fairly safe to go toe-to-toe with. It's still as strong as your usual boss, so if you need to weaken it first, by all means do so, but don't bother attacking Jormungandr at melee until you're confident you can win without needing to regenerate. | ||
{{DDNav}} | {{DDNav}} | ||
+ | |||
+ | [[Category:Alpha Monsters]] |
Latest revision as of 08:15, 26 June 2012
Serpent | |
Desktop Dungeon Monster | |
![]() | |
Attack | 100% |
Health | 100% |
Abilities | Poison attack |
Unlocked by | Complete Normal dungeon as a Priest |
Notes |
The Serpent is one of the monsters that roams the Desktop Dungeons. It is unlocked by clearing the game as a Priest, and can poison its enemies, preventing regeneration. The boss version of the serpent is Jormungandr. Serpents are also found in the Snake Pit side dungeon.
Statistics
- Health: 100%
- Damage: 100%
- Poisons you
Strategies
Serpents have only average statistics, and poison is healed upon gaining a level, making serpents a great target for lower-level players. However, serpents of equal level should be avoided unless you have the HALPMEH glyph to cure the poison from the fight. If you can't avoid being poisoned, you can use a health potion to cure the poison, or attempt to gain a level. If a class does not regenerate health normally, they can freely attack serpents without worry.
Boss info
Jormungandr | |
There's a bit of Norse mythology for ya | |
![]() | |
Attack | 75 |
Health | 318 |
Abilities | Poison attack |
"Hssssss... who dares disturb the world serpent?"
Jormungandr doesn't have any remarkable traits to set him aside from the other bosses, and unless using APHEELSIK, the poison won't matter too much in the long run, so Jormungandr is one of the few bosses it's fairly safe to go toe-to-toe with. It's still as strong as your usual boss, so if you need to weaken it first, by all means do so, but don't bother attacking Jormungandr at melee until you're confident you can win without needing to regenerate.
Desktop Dungeons Alpha | |||||
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General Concepts: | New Players Guide · Strategy · Advanced Strategy · Races · Glyphs · Mana · Leveling · Items · Scoring | ||||
Classes: | Tier 1: Fighter · Thief · Priest · Wizard | Tier 2: Berserker · Rogue · Monk · Sorcerer | Tier 3: Warlord · Assassin · Paladin · Bloodmage | Special: Transmuter · Crusader · Tinker · Gorgon · Half-dragon · Vampire · Changeling | |
Gods: | Binlor Ironshield · Dracul · The Earthmother · Glowing Guardian · Jehora Jeheyu · Mystera Annur · The Pactmaker · Taurog · Tikki Tooki | ||||
Monsters: | Animated Armour · Bandit · Dragonspawn · Goat · Goblin · Golem · Goo blob · Gorgon · Imp · Meat man · Naga · Serpent · Vampire · Warlock · Wraith · Zombie | ||||
Dungeons: | Normal · Snake Pit · Library · Crypt · Factory · Ranked · Gauntlet · Lothlorien (Campaign) · The Boss Hive | ||||
Glyphs: | APHEELSIK · BLUDTUPOWA · BURNDAYRAZ · BYSSEPS · CYDSTEPP · ENDISWAL · GETINDARE · HALPMEH · IMAWAL · LEMMISI · PISORF · WEYTWUT · WONAFYT |